Fanadicalcowhead and Fisk are working on DS Doom, a port of Doom for the Nintendo DS.


Hi! I’d like to announce that Fisk and I are recompiling the current dsdoom, here’s what have in store

– Better controls
– Fixed saving
– removal of doom shadow fading for an increase in FPS
– Iwad and Pwad selector
– Better user interface

It May not look much different but, the doom shadow fading is gone! It may have looked fairly decent but… The new rendering (without doom shadow fading) increases FPS up to 35fps, Gives a more OpenGL feel to the software rendering and for detailed wads will look much clearer and cleaner, not to mention it will run REALLY fast!

Thanks to for the news.