Quirky is still heavily working on a NDS port of Elite.

Here are his recent notes about the port:

Sunday, November 25, 2007
WIP update – Elite DS
I got side tracked with grit, adding the ability to share a palette between various images. Now that this problem is solved (Cearn sent me an interesting program to merge image palettes after I sent him a patch against grit to do something similar) Elite AGB compiles for the DS. All that’s left is to get it working! 🙂

At the minute the NDS file just shows 2 white screens; a familiar situation for anyone who has coded anything on the DS. So now to start debugging…

Posted by Quirky at 5:34 PM

http://quirkygba.blogspot.com/