NesDS is a Nintendo Entertainment System emulator for Nintendo DS.
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Changes:
All memory needed is pre-allocated, and all malloc() are deleted.. This is done for those who cannot run nesDS well.
The average length of roms’ names MUST be lower than 64bytes, for saving memory.
MAX_ROM_SIZE is set to 3M.
Delay for multi-player is slightly lower.
Mapper4 is updated. e.g. tmnt3 works well now.
Path for nesDS.ini is updated. Available paths now are:”/”,”/_dstwoplug/”,”/ismartplug/”,”/moonshl2/extlink/”,”/_iMenu/_ini/”,”/_plugin_/”
Thanks to http://www.nintendomax.com/viewtopic.php?t=13301&f=19 for the news.
http://sourceforge.net/projects/nesds/
This article is over 2 years old — the linked page may have changed, moved, or been taken over since then.
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