In “Red Temple” by Azenris you control a Slimoc. Collect all the cherries; once you have collected them all the mission ends successfull.

Changes:

* Game rewritten using the 3D engine, which gives much cleaner menus, variable width text and allows for more sprites/special effects
* Ability to save and play replays of your games
* Ability to adjust sound/music levels
* Ability to change background colors
* Smooth movement (the movement stuttered in an earlier version)
* Enemies given onscreen health/mana/misc bars
* Added special effects
* Now almost 400 items
* Equipment and charms to increase your stats
* Ability to enchant equipment to create even better items
* 56 Attributes, from simple things like HP, AR to abilities like ‘Rebirth’ and ‘Bomb Expert’
* Multiple types of weapons such as Mines, bombs, swords, guns etc.
* More enemies added from mine/bomb layers to tough creatures you need to summon yourself
* Enemies given spells
* Elements added into game, fire/ice/electric/poison and normal damage
* Lots of recipes added
* More medals added
* New playable char ‘Dip’ added (starts locked)
* Perks, allowing you to further personalize your character

Discussion: http://forum.gbadev.org/viewtopic.php?t=17525

http://redtemplehb.blogspot.com/