Don’t Get Crushed by ThatOtherPerson is fairly easy to play: Use the left analog stick to move the grey ball left or right and avoid the other balls as they bounce across the screen. If you get crushed under one of the bouncing balls then its game over and your score is reset to zero. Your high score is automatically saved to your hard drive.

Release notes:

Here are two more updated games of mine. Both have online scoreboards (don’t forget to go check your scores by hitting the network button in the bottom right corner of the home menu) and all the other coolness that my other recent releases have had. They are really ports of the PS3 ports of the original games. So they don’t use SDL anymore and look (and probably play) slightly differently from their previous Wii versions. Neither of them has music (as I remember it the Cascade Beneath music wasn’t very good anyways).