Paradroid (25-09-2008) (Wii Game Port)

Okachobi ported SDL Paradroid to the Nintendo Wii.

Changes:

– Explosion graphics now work (libFAT issue with long filenames)
– Memory usage significantly reduced
– Performance improved considerably
– Frame rendering code changes
– Level properly dims after cleared (also libFAT-related)
– More logging added (logfile may grow faster as a result)
– Distribution zip size reduced

http://wiibrew.org/wiki/User:Okachobi/Paradroid

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