Michniewski and Tantric updated their SNES9x port to Wii and Gamecube once again.


– added: Superscope/mouse/justifier support, with Wii remote
– added: 3 render modes – Original, Filtered, Unfiltered
– added: widescreen compensation option
– added: DVD support on the Wii
– changed: zoom – limited range, added reset zoom option

– added: now uses SNES 1.51 core (thanks to eke-eke for help with this)
– added: cheats menu! Loads .CHT file from /snes9x/cheats folder, .CHT file name must match file name of ROM
– added: load/save preference selector. ROM, SRAM, Freeze, and preferences are saved/loaded according to these
– added: preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into snes9xGX.xml, or edit s9xconfig.cpp from the source code and compile.
– added: ‘Auto’ settings for save/load – attempts to automatically determine your load/save device(s) – SD, USB, Memory Card, DVD, SMB
– added: ROM Information page
– added: Game Menu – all game-specific options are here now: SRAM save/load, Snapshot save/load, game reload, etc
– added: Credits page
– fixed: sd gecko works now
– fixed: full USB support
– changed: menu structure
– changed: preferences are now loaded and saved in XML format. You can open snes9xGX.xml edit all settings, including some not available within the program
– changed: if Home button is pressed when a game is running, Game Menu pops up
– changed: if preferences can’t be loaded at the start and/or are reset, preferences menu pops up – remove to save your preferences!
– changed: SRAM load – game reloaded automatically after loading SRAM

Discussion: http://www.tehskeen.com/forums/showthread.php?t=8932