Gameboy Advance News
Travel through magical lands in search of the mystical talisman on a quest to vanquish the Dragon King and restore peace to the land. A conversion of the third edition of the amazingly detailed fantasy quest game developed by Bob Harris and produced by Games Workshop, complete with the original three expansion realms and characters. This Nintendo GBA and DS compatible version (PC compatible via VisualBoy Emulator) includes hardware save and the ability to play with up to three computer controlled players, allowing you to take the excitment of Talisman just about anywhere. A unique solo play reward feature offers unlockables, including past edition artwork and additional expansion characters originally appearing in White Dwarf magazine. Remaining issues include Player vs. Player combat, card text gfx, and some card specfic bug fixes.
Thanks to http://www.drunkencoders.com for the news.
BulletGBA is Bullet Hell Simulator and Bullet Hell Shmups for GAMEBOY ADVANCE.
Spr2Vox turns a bitmap/sprite into a voxel model that can rotate in 3D.
Although MarioBreak! is a breakout clone, it has alot of cool new gameplay.For example, if the ball hits the floor. The floor will sink, each floor tile can be hit 3 times before it completely sinks into the lava. Mario , ofcourse, can’t stand on the lava so that makes it quite hard. Luckily there are enough powerups for Mario to collect (such as a mushroom which restores the floor tiles). Also if mario collects coins, he can fire a canon with the A-button. The canon will take 1 row out. The more coins you collect the higher the canon will go. The game features multiple levels.
You try to fly down a narrowing tunnel. Pressing any button makes you rise, doing nothing makes you fall. The game is almost finished but does not have a title screen or highscore list yet.
Dag Agren released a one effect demo, showing a voxel effect.
The Old Well is a puzzle game for GBA by Dan & Anders Hansson.
Motocross Challenge is a classic motocross racing game where the players must speed through gorgeous scenic locations, handle high-flying action jump ramps and amaze the crowds with death defying tricks. The new features added to the popular racing system brings more realism to the racing and knocks up the excitement another notch, giving to the player an outstanding gameplay experience. All the key features of motocross racing are there: suspension, automatic gear shift, spinning, quick accelerations, realistic collision reaction, bike vibration, crashes, great jumps and landing, various ground surfaces, 360o of vertical rotation of the bike and many more, creating a unique and brand new way of playing classic motocross racing games.
In Motocross challenge, the player isn’t simply confine to a simple race against time. The game offers different types of games that will satisfy any types of players. In the “challenge” mode, the player can compete in a “Beat The Clock” style of race. Similar to classic arcade racing, the player must speed through the track as fast as possible, from checkpoint to checkpoint, in order to beat the best times. The “world tour” events pit four racers in a motocross racing “battle royal” where it’s everyone for itself! The player must muscle for ranks as opponents try to snatch the gold away from it.
With 8 motocross bikes, 7 tricks and 10 tracks to unlock through 30 racing events, Motocross Challenge offers a great deal of fun and action. With it’s massive content, quick but hard to master races and multiple profiles, Motocross Challenge is suited to fit from occasional players to expert gamers and is easily shared between family and friends. And in case your wondering, yes it’s completly free.
Goomba Color is a Gameboy/Color emulator for the Gameboy Advance.
* Adjusted timing code, Many off-by-one scanline errors were fixed. Notably in Zelda oracles, Super Mario Land, Dragon Warrior 3, etc.
* Rewrote scanline-buffer code. Properly supports split windows, fixes Oracle of Ages intro, Donkey Kong, etc. Faster too. Also fixed bugs where window was displayed one scanline too far down.
* Double Speed = Timers now doubles length of vblank period when the GBC uses double speed. Fixes glitches in Balloon Fight GB.
Thanks to http://dcemu.co.uk for the news.
Yodajr is heavily working on Super Mario Land Advance. Recently he has released this small “video” of the current work in progress. The download available is still the old v0.1.