Wii News
Sudoku v0.1a (Wii Game)

Sudoku puzzle game. Figure out the correct placement of all the numbers.


By with 0 comments
Bubble Dizzy v0.93 (Beta) (Wii Game)

Foxy has updated his Bubble Dizzy remake for Wii.

Thanks to http://www.nintendomax.com for the news.


By with 0 comments
Masteroids v0.4 (Wii Game)

Masteroids is a multiplayer asteroids clone. Up to 4 players can play simultaneously in co-op or competitive mode.

Release notes:

2008/06/09 – Version 0.4 is out. Grab it whilst it’s hot. New features can be found in the Readme along with a description of control layouts. Main improvements include Nunchuk and Classic Control support!


By with 0 comments
WiiRayTracer v1.0 (Wii misc)

Simple implementation of a raytracer using the raw framebuffer and the guVector functions.


By with 0 comments
FTPii v0.0.2 (Wii Application)

FTPii is an early FTP server application for your Wii coded by joedj.


By with 0 comments
VKeyboard v0.1 (Wii Techdemo)

pho has released a virtual keyboard techdemo for Nintendo’s Wii.

Thanks to http://www.nintendomax.com for the news.


By with 0 comments
Wii Whiteboard (Wii Application)

Use two Wiimotes and an infrared pointer to make an interactive whiteboard. This is a port of Johnny Chung Lee’s Low-Cost Multi-point Interactive Whiteboards Using the Wiimote to the Nintendo Wii.

Video tutorial: http://youtube.com/watch?v=gbe7XGsvQ1M


By with 0 comments
Scogger v0.2 (Wii Game)

The game is almost identical to the original, with same levels (10 random out of 100 available), except here you cannot use the stylus for obvious reasons, but it can take advantage of the wiimote! The goal of the game is to make the frog jump over all the tree trunks. You can use the Gamecube pad, the Wiimote, or the Wiimote d-pad. The only avaiable direction the frog can move are forward, left and right (no diagonals), with no jump distance limit! Remember that the frog cannot jump backward, and pressing B on the Wiimote (or A in the Gamecube pad) to restart the level! Clean the stage to go to the next level (they are 10) or press (+) or START to go to the next one. This trick is only avaiable if you make the so called “konami trick” (you know what is that, don’t you?) at the titlescreen, (with the exception “B” and “A” button are mapped to (-) and (+) on the Wiimote).


By with 0 comments
Wii Web Server v0.4 (Alpha) (Wii Application)

A simple web-server for the Wii. Still is very early stages of development and at present can only display a built in test page.


Front SD html only, loading support XD (finally !!)


By with 0 comments
FUSE Preview (07-06-2008) (Spectrum emu for Wii)

FUSE is the Free Unix Spectrum Emulator by Philip Kendall, an emulator for the Sinclair ZX Spectrum, a home computer that was very popular in the 80s.

Bjoern is releasing a preview of FUSE for the Wii. It still has a couple of bugs and lacks features, but it’s very useable.

Most Spectrum software assumes you have a keyboard attached (since the original Spectrum is an all-in-one home computer). FUSE for the Wii supports USB keyboards. You will probably need one.

When you run FUSE, you get the Spectrum 48K boot screen. You can now attach a USB keyboard and write BASIC programs!

You can also push the HOME button on your Wiimote. This brings up a menu that you can use to load Spectrum games from SD card. The A button selects a menu entry, the B button brings you up one menu. You should also tell FUSE to use your Wiimote as a Sinclair Joystick: Options->Joysticks->Joystick 1->Sinclair Joystick

Now, when you start a game, tell the game to use the Sinclair interface. Hold the Wiimote sideways so the 1&2 buttons are on the right. The directional pad is your joystick, 2 is Fire button 1, 1 is Fire button 2.

To quit FUSE, bring up the menu and select File->Exit, press A on the question whether you really want to quit.


By with 0 comments
Page 201 of 214« First...102030...199200201202203...210...Last »