libwiisprite is a C++ sprite library written for the Wii which utilises GX for all it’s graphical operations, meaning the GPU is used to accelerate graphics.
libwiisprite aims to make developing Wii homebrew simple and fun with better graphical results than currently existing libraries.
libwiisprite is currently under heavy development, but this version is a semi-stable version allowing most of the proposed functionality of the library.
Currently PNG w/alpha is the only supported image format.
The library comes with full Doxygen documentation to help get development started. It is also available online: http://feesh.braingravy.co.uk/libwiisprite/
ExistenzE is a music disk / demo for Wii. It’s “The Ultimate Jochen Hippel Tribute”.
This is the final version, which also comes with sources.
Matching Cards is another simple game for the Nintendo Wii. Pair up all the cards before the time runs out to proceed to the next level. There are 7 levels. Once you reach level 7, the timer starts lower each time.
Video in action: http://www.youtube.com/watch?v=P0-iVFBEtOQ
Cortes48 joins the club of Wii homebrew coders with his game CharioMan.
Goal of the game is to avoid balls.
Sudoku puzzle game. Figure out the correct placement of all the numbers.
Foxy has updated his Bubble Dizzy remake for Wii.
Thanks to http://www.nintendomax.com for the news.
Masteroids is a multiplayer asteroids clone. Up to 4 players can play simultaneously in co-op or competitive mode.
2008/06/09 – Version 0.4 is out. Grab it whilst it’s hot. New features can be found in the Readme along with a description of control layouts. Main improvements include Nunchuk and Classic Control support!
Simple implementation of a raytracer using the raw framebuffer and the guVector functions.
FTPii is an early FTP server application for your Wii coded by joedj.