Some news which might affect the page…http://www.pdroms.de/phpbb/viewtopic.php?t
Frodo is a portable C=64 emulator written by Christian Bauer. This GP32 port includes sound and graphics rendering code by Groepaz, and uses Sasq’s pogo lib. Changes: Added a loader so launching programmes from d64s with multiple files is much easier. http://dexy.mine.nu/gp32/frodo
GPRoar has seen another update. This version adds sound support and a file requestor. Details and download on it’s official page.http://www.6809.org.uk/dragon/#emulate
Harold updated his card game”Solitaire”. Get the current version from his page:http://www.geocities.com/hergtoler/gbdev.html
News taken from GP32 X-Treme: Another version of media player from Goawong. This time we get file browser, can change clock speed (RIGHT key), but you can shoot me but dont know how to play an avi. Maybe this is why he named it Demo 😉 Try it yourself. http://gp32.emu.pl
Reesy updated his page with WIP news the past two days. DrSMS is a Master System emulator for the Gameboy Advance. 9th April 2003 – DrSMS NewsI’ve put in code to emulate the SMS noise channel. I am only emulating noise modes 0,1 and 2 at the moment. Number 3 uses the frequncy on tone channel 2 as its input. [&hellip
Also FluBBa’s PCE emulator for the GBA has been updated. The changes: V1.3 – 2003-04-09Faster VDC writes.Fixed cycles counting (faster emulation).Init SRAM (Knight Rider, don’t know any more games yet).Fixed some of the problems with sprites in unscaled mode.Fixed decimal mode of SBC (Chase HQ, Cyber Cross).Fixed Horizontal scroll (Override).Fixed screen jumping (Keith Courage…). http://hem.passagen.se/flubba/gba.html
FluBBA did it again! Changes: Lowered the DPCM channel a bit to reduce theclipping of the other channels.Smal speedup in the CPU core again. http://hem.passagen.se/flubba/gba.html
Hando over at GP32 X-Treme also had a look on ryleh’s latest piece of work which is a MAME port for the GP32 (unreleased yet). Hando offers a couple of other screenshots which GP32emu didn’t had. As promised yesterday, some more info about M.A.M.E. for GP based on 0.66 sources. More than 20 games is supported, mostly Sega System 1. [&hellip
AtariAge has some interesting news about a Virtual VCS port for the GP32 by Fabrizio Zavagli. Screenshots and details on this page:http://www.atariage.com/news/GP32/index.html