Archive for May, 2003
CaSTaway/GP v10.2

Skeezix let me know he released a new version of his Atari ST emulatorCaSTaway/GP. Changes are: CHG:New mouse calibration code (for the 6th or 7th time 😉 — seems to work well in that it gives you full range of movement from the current mouse position as if it was center of screen. (so ideally do the calibration from center [&hellip

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X-Scape (GP32 game)

Studio X64 remade a game they released on C64 and PC a while back. I haven’t got the time to check the game yet, so please get all further information from it’s official page.http://www.studiox64.co.uk

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Happy Face Rotation&Scaling Demo (GBA demo)

Brendan Sechter has released a”Happy Face Rotation&Scaling Demo”. Sources are avaliable.http://www.gbadev.org

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Deflektor (GBA game)

Deflektor, known from the AtariST, has been cloned by Foxy. It’s an unofficial conversion including all original 63 levels, graphics and digisounds.http://www.gbadev.org

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Pong (GBA game)

A new pong game for GBA. This time a conversation by Tim Cowley: Total effort put into this project: 20 hours. There’s nothing fancy here, I’m afraid, no palette animation or tilemaps, no sound or dynamic lighting. Not even sprites. Just some simple animation, input, and state. Still, it’s fun to play. ^_^ http://www.gbadev.org

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WinCE 4.x for GP32 News

FireFly updated his WinCE for GP32 page with some new screenshots of the project. Check them out athttp://users.skynet.be/firefly/gp

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Flip It v0.4 (GP32 game)

JyCet updated one of his games. Thanks to JyCet himself for the news.http://anthologie.emu-france.com

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HandyGP/DC sources released

The source code of the port of Handy, the Atari Lynx emulator written by Keith Wilkins, is available for download for the Sega Dreamcast and the GP32. There are no binary downloads as it wouldn’t make sense because of the lack of a filerequester and other things which make an emulator actually usable. If you release a version of the [&hellip

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GP Pang v0.3 (GP32 game)

A new version of the Pang remake for GP32 has been released. Some nice progress is being made with this game and new features include improvements to playability, a Splash Screen between levels, a death sprite when you are hit by a ball, Breakable and Unbreakable platforms and finally a third level.Downloads of the new release can be found over [&hellip

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Pang (Alpha v0.2) (GP32 game)

An updated version of the Pang game has been released. This version has two levels and some changes to the playability. Downloads can be found atGP32Emu

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