Archive for May, 2003

GPPang v0.8 (GP32 game)

Michel Louvet did it again. Version 0.8 of his Pang clone covers: – Preliminary Music- Preliminary SFX- Ball are not under ladder anymore- Lot of little annoying bug corrected- Ingame Pause (Press start ingame to pause)- Change of splash screen and title screen- Modified loose life animation (platform don’t diseapear now)- 2 new levels for a total of 17 levels [&hellip

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Sonic GBA Demo v0.2 (GBA demo)

Bennymarrou submitted his latest GBA demo to the guys at Player Advance. Currently you can control Sonic, jump on enemies and collect coins. Nothing spectacular so far, but see yourself.http://www.playeradvance.org

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CaSTaway GP v11.4 (AtariST emulator for GP32)

Another update of CaSTawayGP. The changes: Release 11.4 – May 30th————NEW: Added”gamma”variable to config; you can set gamma to 0 through 4 inclusive; anythign else is turned to gamma 0. ex:”gamma 2″NEW: Config bind value”hold-“; simialr to just binding a STKEY except this binds the value as a”hold”key (likepushing”A”on the virtual keyboard). ex:”bind-fl hold-ST_A”This would mean as long as you’re [&hellip

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GPPang WIP News (GP32 game)

Seems we can count with a new version of GPPang again in the near future. Those lines were taken from it’s official homepage: 29 May 2003 – GPPang WIP Argg ! Big crash of my computer ! With luck i’ve done a backup of all my devkit and my sources code 5 minutes before the crash ! :)And the good [&hellip

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File Uploads (GBA/GP32/SNES)

Gameboy Advance:1945 by Samuel Adolfsson, 8-Bit 3D Lighting Demo by Robert Parnell, Astrohawk Advance 31-12-2002 by Paul Lay, Berzerk Legends 06-05-2003 by BigRedPimp, Brownian Fade by Decay, Codename – Monkey Bots v0.9 by team Ab Ovo, Deflektor GBA by Foxy, Destined Soul by Edmund Wong, Dragon Tiles v2 by Red5, DrSMS v2.02&v2.03 by Reesy, Dunjunz Advance v1.0 by Daniel Collier, [&hellip

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DrSMS v2.03 (Master System emulator for GBA)

Reesy has released a new version of his Sega Master System emulator. Heres some info about the release: New non flicker version of DrSMS released. The new menu and save function are still to do. After I have done these I will start DrSMS again from scatch, The current emulator will never support all games due to its inflexible design. [&hellip

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