Archive for July, 2008

Complete GP2x v4.1 Firmware Source Code (GP2x misc)

Quote from Orkie: Senor Quack has discovered that GPH released the complete 4.1 source code on the sly. They didn’t tell anybody! The menu code is even available now. I don’t know if they intended for that, they’ve always been pretty anti releasing it before, but now we have it regardless. Sources: http://dev.gp2x.com/files/sources/

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WiiMU v1 (Wii Application)

WiiMU is a PoC “Channel Launcher” app for the Wii. It eventually aims to completely replace the System Menu in functionality. At the moment it is quite far from that goal, but it does have a start. It currently: * Lists all installed Channels. (Does not include those with only a ticket) * Allows selection of the Channel to load. … Read more

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Fcalc v0.2 (GP2x Application)

Flynn has updated his calculator application for GP2x. Changes: – works for GP2X F200 f/w 4.1.0 – not tested with 4.1.1, but should work – TouchScreen fixed – MAY work with 4.0.0 (can’t test anymore) – correct general structure (pure C project, fixed names etc) – sound keys -/+ added – add 3 missing functions : modulo, fix & float … Read more

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Boxed In DS WIP (15-07-2008) (NDS Game)

Pragum Vohra is working on a Vexed style puzzle game for Nintendo DS. There is a 10×8 grid with various boxes. Use the stylus to drag the boxes around the level. You can drag left and right, but gravity will bring the blocks down (or up if there are anti-gravity blocks in the level). The goal is to remove all … Read more

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PSP Filer v5.3 (PSP Application)

PSP Filer a file explorer with few extras has been updated. Changes: general: – putting filer/text/binary [.bmp/.jpg/.png] in the same folder of Filer, Filer changes background as mode changes. picture viewer: – image loading will be done in a separated thread. – reduced a bug that audio playback was stopped while reading a piture. – added a feature to read … Read more

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Colors (Final) (Fix) (NDS Game)

NightFox has released a bugfixed final of his puzzle game Colors. It plays similar to Columns, where you need to bring three identical colored gems, into a vertical or horizontal row, to let them disappear. Release notes: Hi! After tested my game in my new linker i found it just hang-up rarely when loading background if music is playing. Soo … Read more

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