Archive for January, 2009
Powernoid v4d (PSP Game)

Powernoid is a Breakout clone with powerups inspired by Megaball for the Amiga! Changes: This update will likely be the last for this game since I think it’s realised what I wanted it to be from the beginning. It’s only a fairly small update, but important bug fix. Released with full source

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Ultimate VSH Menu v1 (PSP Application)

Total_Noob released Ultimate VSH Menu for PlayStation Portable. Features: – Press SELECT for open/close Ultimate VSH Menu – Don’t activated VSH Menu in camera – Don’t activated VSH Menu in internet browser – Possibility to change XMB CPU – Possibility to change Game CPU – Possibility to change USB device – Possibility to change UMD iso mode – Possibility to [&hellip

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GNU Netcat v0.7.1 (GP2x misc)

Netcat is a featured networking utility which reads and writes data across network connections, using the TCP/IP protocol. Release notes: Compiled statically with open2x runtime. See the website for the source

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X-COM – UFO Defense v1.0.0 (GP2x Game Port)

M-HT and Senor Quack updated their X-Com port for GP2x. Note: The Original X-COM: UFO Defense Version 1.4 required! Changes: List of changes: * renamed configuration file UFO.cfg to Ufo.cfg + working intro + added a sync call after saving a game + working sound + working music changes by Senor Quack: + F200 touchscreen support for both left and [&hellip

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Stone Age (11-01-2009) (NDS Game)

maRk2512 updated his remake of the Amiga game Stone Age. Changes: Press X + L to restart the map

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XM7Play (12-01-2009) (NDS Application)

XM7Play by sverx is a simple XM player based on libxm7. Changes: 1st: Now it loads also squeezed XMs. No more loading errors, hopefully. 🙂 2nd: It includes a little sample optimizer (well, I’m still working on it…) that optimizes samples that would probably have detuning problems (or even don’t play at all) if played without manipulation. (You can temporary [&hellip

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Woopsi v0.37 (NDS misc)

Woopsi is a Nintendo DS GUI library for rapidly creating user interfaces for homebrew software. Modelled after the AmigaOS windowing system. Release notes: Fixes: – ListBox::setAllowMultipleSelections() works correctly. – Replaced byte and short iterator variables with ints. – Compatible with devKitPro v24 and libnds 1.3.1. – Renamed “DynamicArray” to “WoopsiArray” for compatibility with dkp24. – Made libnds makefile the default [&hellip

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Chocobo Joust (10-01-2009) (NDS Game)

Chocobo Joust is a Joust style game (the old arcade game with the knights and flying ostriches/vultures) but with a touch of a Final Fantasy

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FingerMenu v1.07 (Beta) (PPC Application)

FingerMenu replaces the standard menu of windows mobile devices with a more finger-friendly one. Changes: – changed the way the program works (no more standard menu) – support for SIP menu – more similar to Opal SIP Menu – support for WQVGA (like Omnia)

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Frodo v3 (C64 emu for Wii)

Frodo is a Commodore 64 emulator written by Christian Bauer ( http://frodo.cebix.net ). It was ported to the Wii by Simon Kagstrom and does not share any code with FrodoWii. It has only been tested in 480i mode on a PAL TV (the 50Hz mode gives me a headache). Sound support is slightly buggy, but usable. The emulation is not [&hellip

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