Archive for July, 2009
Tetris 2 Player (Build 11) (A2600 Game)

atari2600land has also a two player variant of his Tetris game! Here we go&#

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Tetris (Build 16) (A2600 Game)

atari2600land picked up the work on his bBasic Tetris game for

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Endless Road (30-06-2009) (A2600 Game)

Endless Road is a 2k game for Atari 2600. The name is program 🙂

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SKAI the Dragon (05-07-2009) (A2600 Game)

You play as a wizzard in an epic battle with Skai the dragon (from DragonLance). The game takes place in a castle. There is a magic ball that roams around the castle as the dragon circles around the castle. You must get the magic ball and use (shoot it) it on the dragon. Every time you shoot it a new [&hellip

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Catch A Coin (Update 4) (A2600 Game)

Clouds are moving up in the sky, moving the coin bad high in the sky. You are the pot, trying to catch the bag. You move wherever the bag moves. Watch out for the snake in the middle, he’ll make you lose all your points

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Aquarium (Build 3) (A2600 Game)

atari2600land is working on another new game. Aquarium is going to be a Tamagotchi style game, but you’ve to take care of your fish. Release notes: Added FEED option. Another idea for an option is GAME, and I use the term “game” loosely. If you select this, a cursor on the screen appears and as you move it, Fred will [&hellip

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Charge WIP (A2600 Game)

jrok is working on a new Atari 2600 game called “Charge”. It’s currently in “work in progress” state and has no binary release. Follow the link and find out more! 🙂

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Mega Man (Demo) (A2600 misc)

Here’s the binary of the “Mega Man” demo from the iam8bit 2007 show. It was done on a tight deadline and uses modified batari basic, there’s quite a bit of straight assembly code and it runs on a Super Chip

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Mr. Shizzys v5.00 CTF Updater v0.1 (PSP Application)

Mr. Shizzys v5.00 CTF Updater allows you to update your .ctf files to support “sub folders&#

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Slim Colors Patch v2 (PSP Application)

Slim Colors Patch will allow you to choose the Slim background colors on your Classic PSP. Changes: – Added support for 5.02, 5.03 and 5.50. – Made code more dynamic, should no longer require an update each fw

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