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Kidspaint by Uffe Flarup and Nicklas Schmidt is a painting program mainly for kids. Up to four people can paint on the screen at the same time by using different Wiimotes. Changes: Minor fixes
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Epic Adventure by Byte Knight is an entirely new Adventure game built from the ground-up featuring 32 rooms / mazes with all-new items and enemies (see picture below). It’s kind of a mixture of Adventure and Lord of the Rings. The goal of the game is “the usual” – get the golden chalice back to your home castle. But first, [&hellip
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Mind Maze is a compendium of mini games in which intelligence and skill with the stylus are the basics to solve them. With todays release the game is declared as final, so let’s see if the final will really be final 🙂 Changes: – Added “Sheriff girl†puzzle on 1st minigame
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atari2600land has updated his single and two player simultaneous play variant of a very well known Russian block game. Release notes: Next shape toggling turned back on, plus a very minor code change
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Cascade Beneath is a simple fall down clone. You just move from side to side and try to let the platforms push you off the top of the screen as they slide up. Release notes: This puts me at two (admittedly small) updates in only one day! Huzzah! Basically everything I said about the recent update to Dont Get Crushed [&hellip
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Don’t Get Crushed is a PS3 port/remake of ThatOtherDev’s previously released Wii game of the same name. Use the left analog stick to move the grey ball left or right and avoid the other balls as they bounce across the screen. If you get crushed under one of the bouncing balls then its game over and your score is reset [&hellip
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Without Escape by PacoChan is a point & click adventure inspired in Resident Evil and Silent Hill, although there are no monsters. The main objective is to escape from your house since it’s happening a lot of weird things. The game is only in Spanish for now, but it has multi-language support. It would be nice if someone could do [&hellip
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CQuake is a port of id Softwares “Quake 1” to the Nintendo DS. The main goal of this project is to drastically reduce the memory requirements needed to play Quake on the DS. Discussion: http://gbatemp.net/t279905-cquake-for-dsimode-anyone Changes: – updated for latest libnds – changed makefile to compile as arm code Thanks to http://www.nintendomax.com/viewtopic.php?t=13774&f=19 for the news
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Lost Marbles by Vantage is a 4k huge (or we rather say tiny) binary for Gameboy Advance generating a procedural graphic / picture on the fly
Flavor talks about his latest projects for the Neo Geo Pocket Color. These projects will hopefully give a small boost and raise interest in this SNK’s handheld again. As it’s a lot easier that the “masta” himself talks, here is a quote: The first is what I call the “Neo Linkmasta.” It hooks to a computer via USB. Then, it [&hellip