The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music. Quote: Bonus Episode: 2017 Holiday Special: We decided to get together with two of the biggest NES Homebrew collectors and drive up [&hellip
Michael Chiaramonte shows us once again how to do some NES Programming. NES programming #6 – Data driven collision detection and physics (sort of) Watch this video on YouTube. Quote: In this episode, I change the collision detection code to be data driven instead of using hard-coded checks. I also fix the collision detection comparisons to actually be comparisons instead [&hellip
The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK. Content: The ZX Spectrum Next is a 21st Spectrum reborn: a new machine, fully compatible with the original computer, and packed with improvements. We talk to Jim Bagley, Mike Dailly and The Oliver Twins to find out about it. https://soundcloud.com/the-retro-hour/zx-spectrum-next-special-the-retro-hour-ep
int n is an ad-supported mathematical puzzle game by Wesley H. Fung. Divide and subtract, crack down tiles, clear the center and win! Release notes: Maintenance
Mega Tomb of Dracula by Matteusbeus will be shown first time to the public during Retro Revival 2018 in Walsall!
Star Evil is a simple remake of the A52 game. pubby> tried to make it faster paced and less glitchy, while still keeping some the original charm
Gruniożerca 2 is a puzzle-platformer for the NES developed by Łukasz Kur & M_Tee between November 2017 and January of 2018. Released during March 2018. In it, you control Grunio, pet and guinea pig mascot of arhn.eu, on a quest to find his owner, gaming personality Dark Archon, who has gotten lost in the depths of their overly complex cellar. [&hellip
The Assembly Line is a NES homebrew podcast started by Sole Goose Productions and Kevin. They cover a variety of theoretical topics, feature a central game under review, have guest interviews with folks, and also showcase some music. Quote: Episode 8: Haunted Halloween ’85! https://soundcloud.com/user-463768680/e08-haunted-halloween-
In this fifth episode of NES Programming Michael Chiaramonte finally gets collision detection working! NES programming #5 – Collision detection is finally implemented! Watch this video on YouTube
Battojutsu is a PICO-8 game by hierronacho. It’s a quick game inspired by Samurai Kirby. Draw your sword faster than your opponents! Push X when you see the “!” icon to attack. Changes: * Local 2 Players mode added * Fault State added: player loses a hit point if he presses the attack button before the signal * Tie State: [&hellip