Michael Chiaramonte shows us once again how to do some NES Programming. NES Programming #16 – Exporting asset data to the NES! Watch this video on YouTube. Quote: In this episode, we finally get data exporting to the NES. For now, the tool is generating code to draw the sprites and exporting the CHR data with an offset because of [&hellip
Retro Asylum #181 is here! Content: Chris and Paul catch up with Paul Rose to talk gaming TV, Digitiser The Show and Biffo’s return to Revival
Once there was a Lil’ King. He was small in stature, but also small-minded. He believed that everyone in his kingdom was making fun of him behind his back. While this was definitely true, Lil’ King had no way of knowing that. But one day, he was fed up. So he banished every last nobleman and peasant from his kingdom. [&hellip
Topple Squares is an Android game by Jonathan Macioszczyk. Find the 3 right squares randomly activated among the 9 squares of the grid and earn points to become the number one! You have to select 3 different squares per attempt. The number of right squares found among the 3 squares you selected is displayed at the end of each attempt, [&hellip
Krill considers his latest NES game Nim & Nom finished! Time for us, to spread out the word about this cute platformer as it’s a really beautiful game. Don’t waste time and download the ROM as soon as possible, you won’t regret. There are plenty of levels to enjoy and the challenge get’s harder, which makes it not a game [&hellip
Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure) is a text adventure game, developed originally in 1976, by Will Crowther for the PDP-10 mainframe. The game was expanded upon in 1977, with help from Don Woods, and other programmers created variations on the game and ports to other systems in the following years. [Text from Wikipedia] Changes: [&hellip
Puzzle3DS is a simple memory game for the 3DS by trainboy2019. All you have to do is memorize the pattern shown on the bottom, then when the indicator in the top left is green, repeat the pattern. Release notes: Made the patterns more random. Thanks, @MaiconErick
cpasjuste updated his port of pFBA (portable Final Burn Alpha) for the Nintendo Switch. FB Alpha is an Arcade and Console emulator. Changes: * switch: fix audio 🙂 * switch: add 4 player support. When joycons are not docked (multiplayer), use “L STICK” button press for start or coin instead (+) or (-)). All players share the same button configuration [&hellip
REminiscence is a re-implementation of the engine used in the game “Flashback: The Quest for Identity” made by Delphine Software and released in 1992. REminiscence was created by Gregory Montoir, ported to Nintendo Switch by cpasjuste. Installation (Switch): * copy “REminiscence.nro” from “REminiscence-1.0_switch.zip” to “/switch/REminiscence/” folder * copy “DATA” folder from “flashback_data.zip” to “/switch/REminiscence/” folder Thanks to Nintendomax for the [&hellip
The Slime Pit for PICO-8 is by guerragames‘ first release for this fantasy console. Kill as many slimes as you can before they get you