Archive for June, 2018

Nova the Squirrel (Build 1081) (NES Game)

Nova the Squirrel by NovaSquirrel is a brand new platformer game for the Nintendo Entertainment System, playable in an emulator (such as Mesen) or on a flashcart such as RetroUSB’s PowerPak. Explore 33 levels and fight 7 bosses across five different worlds in an attempt to save the world of Latte from the evil “Scheme Team”! This game is open [&hellip

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Tanglewood v2018.06.06 (WIP) (Genesis Game)

Tanglewood finally got a GOLD Client! Quote: Hello, friends! A very exciting update – TANGLEWOOD has been signed off by our QA teams and we have our GOLD 1.0 build! What happens next? PCB Burning The final ROM is now with our trusty Canadian engineers at db electronics, who are making last minute arrangements with the factory handling our PCB [&hellip

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Video: NES Programming #36 – Getting Basic Palette Loading Working

Michael Chiaramonte shows us more NES Programming. Quote: In this episode we re-visit the level loading code and handle the simplest case of up to 4 palettes and loading the initial attributes for the first fully-loaded screen. In Thursday’s stream, I’ll tackle loading the attributes in real-time as we update the nametable rows. Thanks for watching! See you Thursday

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EDuke32 v1.2 (Nintendo Switch Game Port)

EDuke32 is a port of the classic 3D Realms game Duke Nukem 3D (or Duke3D for short) to several OS’es. EDuke32 adds many new convenient features and modernizations for casual players and many editing features and scripting extensions for mod authors. Ported to Nintendo Switch by cpasjuste. How to install: * copy “eduke32” folder to “/switch” folder * copy “DUKE3D.GRP” [&hellip

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