Archive for June, 2018
Mega Atoms v2018.06.08 (WIP) (Genesis Game)

Gouldfish On Games currently works on their Genesis / Mega Drive game Mega Atoms. Quote: So I could have worked on the new game modes, instead I made a colour cycle animation for the title screen 🙂 #gamedev #megadrive #genesis #Imnotprocrastinating

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Let’s Play: Nova the Squirrel (NES Game)

WhiteHat94 picks up a very new and hot NES game called Nova the Squirrel. Explore 33 levels and fight 7 bosses across five different worlds in an attempt to save the world of Latte from the evil “Scheme Team”! This game is open source! You can find its source code at its GitHub repository. Nova the Squirrel (NES) Any% 27:56 [&hellip

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MARKanoIIId v2018.06.06 (WIP) (Master System Game)

sverx seeks help to get MARKanoIIId further developed. Quote: #coder #needed! Help me code “MARKanoIIId”, an #Arkanoid clone for #SEGA #MasterSystem (I can’t get the ‘enemies’ movement right) #C knowledge required

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Unnamed NES Game v2018.06.07 by imodeg (WIP) (NES Game)

imodeg shows us early progress coding his first NES / Famicom game. Quote: Work on my first NES game. #NES #NESDev

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Nova the Squirrel (Build 1081) (NES Game)

Nova the Squirrel by NovaSquirrel is a brand new platformer game for the Nintendo Entertainment System, playable in an emulator (such as Mesen) or on a flashcart such as RetroUSB’s PowerPak. Explore 33 levels and fight 7 bosses across five different worlds in an attempt to save the world of Latte from the evil “Scheme Team”! This game is open [&hellip

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Tanglewood v2018.06.06 (WIP) (Genesis Game)

Tanglewood finally got a GOLD Client! Quote: Hello, friends! A very exciting update – TANGLEWOOD has been signed off by our QA teams and we have our GOLD 1.0 build! What happens next? PCB Burning The final ROM is now with our trusty Canadian engineers at db electronics, who are making last minute arrangements with the factory handling our PCB [&hellip

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Taco v2018.06.05 (WIP) (SNES Game)

Taco for the Super Nintendo Entertainment System / Super Famicom has more progress to show. The UFO got a new design!

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Video: NES Programming #36 – Getting Basic Palette Loading Working

Michael Chiaramonte shows us more NES Programming. NES Programming #36 – Getting basic palette loading working Watch this video on YouTube. Quote: In this episode we re-visit the level loading code and handle the simplest case of up to 4 palettes and loading the initial attributes for the first fully-loaded screen. In Thursday’s stream, I’ll tackle loading the attributes in [&hellip

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Unidentified Flying Pizza Delivery Service v2018.06.11 (PICO-8 Game)

Unidentified Flying Pizza Delivery Service is a PICO-8 game by jackson_allen. Use left and right to turn and Z or X to drop pizzas

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EDuke32 v1.2 (Nintendo Switch Game Port)

EDuke32 is a port of the classic 3D Realms game Duke Nukem 3D (or Duke3D for short) to several OS’es. EDuke32 adds many new convenient features and modernizations for casual players and many editing features and scripting extensions for mod authors. Ported to Nintendo Switch by cpasjuste. How to install: * copy “eduke32” folder to “/switch” folder * copy “DUKE3D.GRP” [&hellip

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