Rich let me know that he has released a preview release of his fruit machine game for the GP32. It's not fully playable yet so heres some more information:-start three times (don't hold the two grapes) hold the two bars. Wooo an easy win. start until a seven in the middle, hold it. Hold the seven in the first, too Woo! A chance to gamble!- If you gamble up to bars don't hold the next melons, then hold the grapes.Download the preview release from the homepage athttp://www.geocities.com/gp32rich/
Guyfawkes's Articles
GP Games is a expansion of the GP Solitaire games released last week. Instead of just Solitaire it now has two additional games; Tetris and Shanghai. The menu and instructions are in Spanish but its fairly easy to work out what everything is.VisitGP32Emuto download GP Games.
A new test version of Doom is now out. Its a test version because not everything has been completed due to time or fully tested. In this release is a brightness option, save and load working/mostly working, new controls, an approx. 15% speed increase and maybe one or two other surprises ;) Read the attached docs for the full details.VisitGP32Emuto download the new release. Please give any feedback, bug reports etc in the GP32Emu forum posthere.
A new version of a GBAX 2003 submission - Jump and Bump port for GP32 has been released. Changes are:+ game cover (low) + menu + add level mananger (high) + menu effects (low) + sound + mod support (high) [ported but buggy ;( ] + game + more game features (low) + add game over stats (high) + zip supportDownload it fromGP32Emu.
Here is the new release of GPART!-what's new in this 1.0 version :- Correction of the cursor's color bugs.- Allow to save 6 different images.- Loading of the chosen file.Very big thanks to Rlyeh, Skeezix, Don Miguel and CHN for their great help.Download itGP32Emu.
A new version of the Pang remake for the GP32 has been released. This version has a score feature and allows chain scoring, more levels and more types of platforms. Visit the homepageherefor the downloads.
Skeezix let me know he released a new version of his Atari ST emulatorCaSTaway/GP. Changes are:CHG:New mouse calibration code (for the 6th or 7th time ;) -- seems to work well in that it gives you full range of movement from the current mouse position as if it was center of screen. (so ideally do the calibration from center of screen!)CHG:Automatic mouse-calibration at resolution changesCHG:Automatic mouse-calibration when approaching perceived screen edge, so that it'll let you run off the edge if you want to.. TOS won't let the mouse fly off the screen anywayCHG:The virtual keyboard starting position is in the middle now (near the numbers) since most often the first time you pull up the keyboard you'll be wanting to go somewhere else.. this should help minimize that first bit of travel timeFIX:If you left-shoulder deleted the last file in the file listing, then pressing down would let you scroll forever. Now fixed.. deleting an item now selects the previous item so you can't scroll down into nothingness.Head over to his homepageherefor the downloads.
FireFly updated his WinCE for GP32 page with some new screenshots of the project. Check them out athttp://users.skynet.be/firefly/gp32/.
A new version of the Pang remake for GP32 has been released. Some nice progress is being made with this game and new features include improvements to playability, a Splash Screen between levels, a death sprite when you are hit by a ball, Breakable and Unbreakable platforms and finally a third level.Downloads of the new release can be found over atGP32Emu.
An updated version of the Pang game has been released. This version has two levels and some changes to the playability. Downloads can be found atGP32Emu.