A new NES emulator based on the sources of NESter (actually the Dreamcast port of NESter) has been released. It currently features:* Full speed emulation (frame rate is NOT full speed though, must optimize)* Sound* Full screen stretching option* Save/Load state* Save/Load SRAM* Game Genie support* Integrated ROM CRC database, courtesy of GoodNES ROM renamerVisit the homepage athttp://www.sch3rz0.com/nestergp/for more information and the downloads.
Guyfawkes's Articles
A new version of the Dragon Ball Z remake for GP32 has been released. My french isnt very good but it has three new players (Goku, Piccolo and Freezer) and if you press L button while playing it will refill your energy bar (i think). Visit the homepage athttp://www.ifrance.com/gpower32/for the download and some screenshots of the game in action.
A new emulator for the Arcade game Centipede has been released. Currently there is no sound but the actual game runs fine. Downloads can be found atGP32Emu.
Hot on the heels of the release of TheHiVE's emulator the other day, we have a second Colecovision emulator in the form of ColecoTech. After the drawn out splashscreens, you have 6 playable games, Carnival, Cosmic Av, Miner 2049, Mouse Trap, Smurfs Rescue and Zaxxon. Sounds and speed are both good. Doesn't look like scaling is implemented yet though. It's nice to see another Coleco emulator and you can see it for yourself, by downloading it fromGBAEmu.
Slander is a new GP32 based Diskmag that is currently being worked on. The program is mostly working and supports text files, images and has background music. There are some screenshots of the program atGP32Emu.The author wants some new articles for the first issue of Slander so if you are interested please contact him atslander@oink.co.ukfor more information, a website for Slander is currently being made and should be online soon.
Not long after releasing their second gameB3Tailzone.com have updated their site with a screenshot of their third game project which has now started to be worked on. No other information about the game is available, but the screenshot reminds me ofChuckie Egg:) Anyhow, check out the screenshot athttp://www.tailzone.com.
Blanquita is the first game to use the recently announced and released WIP SDL port for the GP32, it was originally a owner development game for Dreamcast. The source code and binary of the game can be found on the SDL GP32 homepage athttp://sdl-gp32.sourceforge.net/. If you are interested on working on the GP32 SDL port dont forget to sign up and join the team. Already after a few hours of being announced, the project is making good progress so its not a dead project if thats whats holding you back ;)
The homepage of the NES emulator LJGP has been updated with some WIP new:WIP Still have some bugs to fix, but now speed is near 100% (90-100%) in most games and frameksip 0 if sound is off. With sound on and frameskip 1 it's nearly perfect (100% speed most of the time).Sounds like the next release will be another great release. Visit the homepage athttp://www.ljgp32.fr.st/
Memoritron32 is a new GP32 game based on the Simon game where you must remember the sequence of flashing lights and repeat them. Also on the homepage is some WIP screenshots of a platfrom game named Stoneage2K. Check out the screenshots and download Memoritron32 from the homepage athttp://www.hvaal.net/gp32/.
Been busy working on the next version of Darts the past week and making some good progress. I have been switching between different parts of the game code and mostly been working on the speech engine and the menu system.The speech engine is coming along nicely. English commentry is mostly finished and German is added but not 100% correct as yet because I havent spoke German since I left school 10 years ago :) French and Spanish language text is in the game and the speech will be added when I can get some help with making the actual word samples (its loads numbers and sentances in WAV format joined together to make the commentry). A few people have asked what the speech sounds like so heres a sample of the English speech, clickhereto download (WAV format). As mentioned above I have also been working on the menu system. If you have seen any of my previous efforts the menus are rubbish so I am aiming to make Darts a bit more professional looking. At the end of this update are two screenshots showing the Language Select and Main Menu screens, the little Dartboard icon in the top left rotates and the menu option information text scrolls across the screen (in your chosen language of course). The background photo also changes every few seconds and the menus also have some nice music playing now :)Finally onto the actual game itself :) Three new game types have been added in addition to the 'Standard' darts game, they are:Round The Clock,WimbledonandBaseball. These will beavailable to play as Practice or two player (possibly more than two player in future). CPU opponents are planned but this is a lot of work so it may be written last. Also the feedback on the first release on how easy it is to aim and throw the dart has been taken note of, the next release will be different with a new 'Drunken Dart' routine and also a Power Guage which controls the horizontal aiming.I think thats everything thats been worked on since the last WIP update, so check out the images I posted atGP32Emu.