A new version of the multi-game game GPGames for GP32 has been released. If you are not familiar with GPGames it features Solitaire, Shanghai, Tetrisand Ball. Translated changes for this release are:Solitaire- Added to sound when desocultar letters or to happen of the deck.Shanghai- New levelAll Games- Scores are recorded on the SMC. Press SELECT on the game menu to see themDownloads can be found atGP32Emu.
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That's right, Rlyeh has actually released fSMS :D with tons of features, namely optimisations over the old private betas, and:- PNG grabbing support - Scaling modes 1:1 and 1.25:1.25 for SMS / 1:1, 1.5:1.5, 2:1, 2:1.5 and 2:1666 for GG - Added lot of options: autofire, double buffering, vsync, frameskip, gamma correction, etc... - Untested multiplayer support (RF) - Fixed bugs everywhere as usual...There's still no PCM sound, but FM is clear overall, thanks to CHN's sound lib. Rlyeh is now on holidays so this is the last release for a bit :)In addition to all this we have a fast filesystem manager (able to scan 1300 zips per minute), CRC32 ROM naming detection using GoodSMS and GoodGG by Cowering, plus other additions covered in the readme. Grab the file atGP32Emu!
Flubba released a new version of his PC Engine emulator for the GBA today. Changes are:Simplified the SRAM handling. Use a"CD-ROM System"rom to manageyour save.Added multiplayer support.Visit the homepage athttp://hem.passagen.se/flubba/gba.htmlfor the downloads.
Consolius sent me a new version of his Colecovision emulator for the GP32. Changes are:- Now working at 66MHz! (at 99MHz, it seems it was causing trouble with some GP32!!)- removed reset with START keyThis release is mainly for people that was having problems with random crashing/rebooting so if it was working fine for you stick with the previous release. Downloads can be found atGP32Emu.
Consolius emailed me a new version of his Colecovision emulator ported from ColEm. Changes for this release are:* Sound support(noise generator may be a bit too hard ;-)?)* Alphabetic sort of roms solvedA readme.txt is now included with the download and explains the controls properly. This release is looking great so be sure to check it out! VisitGP32Emuto download the new release. The author got very little feedback on the first release so please take some time to help out if you try the emulator, let him know on the posthere.
A new version of the JPEG viewer for the GBA has been released. Changes are:- Brand new Jpeg decoding engine: up to 3 timesfaster!!!- Added a password system- Added a basic area selection option to encode only apart of a picture (useful when encoding comics)- Added a sharpen/text enhancement option(again:useful for comics).Visit the homepage athttp://www.caimans.net/gba/for the downloads.
SDW posted on the GP32Emu forums that he has released a new version of the Vectrex emulatorGP32Vecx. Changes are:- You can now select and load ROMs from a file selector (thanks to CHNs excellent file requester!).- Invert color palette with"Select"- Some minor speedupsOver 20 games have been tested and are mostly playable. Visit the homepageherefor the downloads. Leave any feedback on this release in the post SDW startedhere.
This is a remake of Resident Evil by the author of the Dragon Ball Z remakeGPower. Its very basic at the moment and features a couple of rooms which you can walk around, the room changing detection isnt accurate so when you change you will probably be slightly off from where you should be. The door to the left of the main room and the stairs are visitable in this version. In my opinion this game would look great in 16bit display but for whatever reason the author is using 8bit display hence the low quality background images.Downloads can be found atGP32Emu. If you have any feedback on this release please post on our Development forumhere.
GP32Vecx is a new Vectrex emulator by SDW ported using the sources from a PC emulator namedVecx. Its a release after two hours work porting it and its only running at around 40% speed, also there is currently no file selector so the emulator is pre-built with a game namedMine Storm. A newer release may be made with a file selector but most likely noother major improvements will be made because SDW found out after there was already another Vectrex emulator available on the GP32.Downloads can be found atGP32Emu. Also please give any feedback on the emulator to a post SDW made on our forums announcing the emulator by clickinghere
A new version of the Atari 800 emulator for the GP32 has been released. Changes are:Fixed screen drifting problems properly ->tum tee tum! Added seperator into menu (to stop accidentally restarting GP32) Auto Frame skip can be disabled (needed for Mountain King because of collision detection bug). GTIA/CTIA artifacting switched (as in 1.3.0...) Artifacting stored in save state Joystick 0/1 can be mapped (Needed for several pinball games (see nightmis.men and dave.men)) Default.men now has lower case keys (Still no decent keyboard entry though) Cut fpk was missing menu files in previous versions (so no input!)Downloads can be found on the homepage athttp://www.scrameta.net/a800.html.