kedo's Articles

GNGNeo2x v0.6.9 (NeoGeo emu for GP2x)
GNGNeo2x is a NeoGeo emulator for the GP2x and recieved an update. Thanks to GP32Spain/GP32x for the news.It now supports Universal Bios and a KOF99-bug has been fixed.http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,5,1098
GP2PSX v0.35 (PSX emu for GP2x)
ZodTTD has released another new update for his Playstation emulator. Release notes:Speed increase due to figuring out how to still read and write to memory cards with faster timings of the psx's"root counters". Enough of a change in speeds of games that I released this as a new version.Speed increase in games where stretch blit occured. Reason? Well for 640x480 games, I scaled down by 2 with better code. And for games with resolution only slightly larger than the GP2X screen, I centered the screen and removed the edges. Also, for screens smallerthan the GP2X screensize, instead of stretching the screen, it leaves the resolution intact, not only making things look cleaner, but speeding that up as well. So see if it's ok enough to live with. If not, let me know.Hopefully the timings didn't screw stuff up, if they did, let me know and I'll fix it.The B button now selects a game. Chose to do this by request.SELECT button now works! This means games like R-Types are playable! Yay!All blitting code except certain instances where stretch blit is required, is done in assembly, thanks to AntiPasta. Thanks AntiPasta!INCLUDES A SECOND VERSION OF V0.35: I included Unai's"work in progress"GPU revisions in a seperate GPE file. Try it out and you should notice about 3 or more FPS in actual gameplay. Note that this version has a bug in a certain type of graphic routine so some graphical glitches will most likely occur. Once the bug is fixed it will be merged into the main release. This is more of a preview.Too busy to note all the minor changes. ;Phttp://www.gp32x.com/board/index.php?showtopic=25601
SuperMasterPSP v1.5 (PSP Game)
Image provided by: lostjaredLostjared released his game SuperMasterPSP for the PSP.This is a JOKE game I wrote back in 2001, So please dont email me saying that this game is too violent or is wrong. It was a present I made for my Grandma because she bought me my first computer when I was 12. So To honor her investment in my future, I wrote a game with her as the Star the"Evil Grandma"...http://forums.qj.net/showthread.php?t=37195
SquidgeNgine v0.1 (PC Engine emu for GP2x)
Another PC Engine emulator for the GP2x has been released by Squidge.I’ve just released version 0.1 of SquidgeNgine. No sound, frameskip, frame limiter etc yet as this is just the first version. But lots of games are playable. Get it from the menu on the right.http://squidge.wordpress.com/2006/02/08/squidgengine-01-released/
PMPMOD M4.02g3 v1.02 (PSP Application)
This is another mod of johnnys PMP mod. This one by miemt11 has the following changes:now you can delete any pmp file within the PMPMOD player (I always want this feature)automatic refresh your file list when any pmp video deletehttp://www.dcemu.co.uk/vbulletin/showthread.php?t=18442
Uae4allgp2x v0.2 (Amiga emu for GP2x)
The Amiga emulator Uae4all has been updated to version 0.2. Thanks to GP32x for the news. New in this release:Added diagonals to directionsFixed down-left causing return to menu (select does that now)Added left mouse-click by pressing L button (does the job)Added right mouse-click by pressing R button (untested)Tested with Chaos Engine as well now (handles disk swap)http://www.vividvillage.com/
Uae4allgp2x v0.1 (Amiga emu for GP2x)
Image provided by: criticalCritical has ported the Amiga emulator Uae4all to the GP2x.This is a quick hack it 'n' ship it release of uae4all on the GP2X.I've done very little work on it (I spent a couple of hours doing the port), and what I have done has polluted an otherwise nice codebase, so sorry to those who've put in the effort to keep it tidy - I'll get around to bringing my changes up to your standard later!http://www.gp32x.com/board/index.php?showtopic=25402