Below are Shahzad's Articles:
Gorf (Beta 5) (GBA Game)

Jess Ragan is working on a Gameboy Advance version of the game Gorf. From Wikipedia ( http://en.wikipedia.org/wiki/Gorf ): Gorf is an arcade game released in 1981 by Midway Mfg., whose name was advertised as an acronym for “Galactic Orbiting Robot Force”. It is a multiple-mission fixed shooter with five distinct modes of play, essentially making it five games in one. [&hellip

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FEWidgets Ultimate v1.0b10.1 (PPC misc)

FEWidgets Ultimate is a Today Plugin for Windows Mobile 6.1/6.5 devices (WM 5 is not supported). Quote: Features: – Haptic feedback. When clicking on widget buttons you’ll feel a small vibration. – Multiple Layouts/Pages support (up to 4). – Multiple Windows for each page with 0 loading time. – Fullscreen Mode. – Support for Landscape/Portrait modes. – VGA/QVGA/WQVGA/WVGA support. – [&hellip

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Allegro-DC v4.2.2 (DC misc)

Allegro is a game programming library for C/C++ developers distributed freely. It provides many functions for graphics, sounds, player input (keyboard, mouse and joystick) and timers. It also provides fixed and floating point mathematical functions, 3d functions, file management functions, compressed datafile and a GUI. This news is a bit older, but was not covered, as we have been a [&hellip

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Crimson Fields v0.5.2 (DC Game Port)

Crimson Fields is a turn-based tactical war game. It can be played against a human opponent in hot-seat mode in front of the same machine, over a network, or via e-mail, or against the computer. This news is a bit older, but was not covered, as we have been a bit lazy with Dreamcast homebrew recently 🙂

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Breakzen (DC Game Port)

Indiket has ported the Arkanoid style game Breakzen to the Dreamcast. This news is a bit older, but was not covered, as we have been a bit lazy with Dreamcast homebrew recently 🙂

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DCDoom v1.1.6 (DC Game Port)

JLF65 has updated his Doom port for the Dreamcast. Changes: – Support for mouse, keyboard and pad. – FORCE-feedback (Vibration with the Jump Pack). – Statistics via VMU LCD. – Save game and restore game via VMU. – Supports 50Hz/60Hz and VGA. – Music and sound effects now in stero

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OpenGGS v0.100 (Wiz Game)

Pickle has updated Roman’s “Open Great Giana Sisters” game ( http://openggs.romanhoegg.ch/ ) to the Wiz! This version adds a proper “C64 mode”, as the author Roman gained permission for the official C64 graphics. It’s a lot more authentic now! Thanks to Pickle himself for the news via

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Animanatee v1.5b (NDS Application)

DekuTree64 has updated his art program Animanatee. Changes: – Preview is now loaded one frame at a time, to reduce memory usage (this was effectively cutting the maximum animation size in half)

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SDL-GNUBoy (08-09-2009) (GBC emu for Dingoo Linux)

SDL-GNUBoy is a staticly compiled binary of SDL-GNUBoy for Dingoo Linux; it should work on any root file system. Release notes: Hi, I compiled joyrider’s Dingoo port of GNUBoy with booboo’s latest toolchain. Made some simple changes to the default key mappings in main.c. Switched the B and A buttons and mapped X and L buttons to save and load [&hellip

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Dop-IOS MOD v3 (Wii Application)

Dop-IOS MOD is a modification of the application Dop-IOS that allows you to choose which IOS you would like to use to install other IOSs (trucha bugged or not). While the original Dop-IOS let you install other IOS, it used IOS 249 to do it. Many people felt a certain resentment toward that on which the authors have no comment. [&hellip

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