FacebookIM is a simple Facebook chat client for WM6. Changes: * better fitted friends list (8 per page vga / 4 per page qvga) * your log in cookie is used for m.facebook.com so you don’t need to login again. * fixed log in with a phone number
We’ll be updating the PDRoms code base soon… it’s yet unkown when we will fully accessable again, but the news service will be going on in the meantime. In worst case you just need to read the backlog 🙂
This is an IMET/IMD5 signer for PC/Mac/Linux/Wii probably if OpenSSL has been ported, used in banners on banner.bin, icon.bin, sound.bin, and 00000000.app. Pointless, but might be useful sometime
Quick toggle for frequently used system settings. Such as: GPS Wi-Fi Bluetooth Ringer mode Battery level status Internal/sd card memory status Brightness adjustment Airplane Mode Screen Timeout Flashlight Auto Sync 2G/3G Wireless Location Silent Mode Supported languages: English, German, Russian, Ukrainian, Swedish, Chinese (Simplified), Czech, Dutch, Spanish, Portuguese, Polish – Dialog/Fullscreen switcher using Menu button (Dialog default)
An unofficial last.fm player for Android, aka the very first last.fm player released for the platform. 22370 active installs as of 26 Feb
Simple chess program for Android
Microproperties is a flexible and extensible library for dealing with properties in applications written in Java ME (former J2ME). Read properties from MIDlet Manifest/JAD, a textfile or over internet via a URL. Set properties as never before in Java
Microlog is a small logging library for Java ME (J2ME) like Log4j. It has support for logging to console, file, RecordStore, Canvas, Form, Bluetooth, a serial port (Bluetooth, IR, USB), Socket(incl SSL), UDP, Syslog, MMS, SMS, e-mail or to Amazon
SpaceBubble by wplaat is a classic board puzzle game based on bubble breaker. Select multiple bubbles with the same color and destroy them, the more you hit in one the higher score you will get. Changes: – Upgrade GRRLIB graphical render engine from v3.0 to v4.0. – Improved intro screens. – Added fps (frame-per-second) information on all screens. – Added [&hellip
Here is a video which Pickle made showing the classic Quake engine running at 800*480 with the SGX first at 55Mhz then at 110Mhz (follow the link below for the video and more)!