A port of id softwares Quake 1 to the Nintendo DS. The main goal of this project is to drastically reduce the memory requiremments needed to play quake on the DS. Discussion: http://forum.gbadev.org/viewtopic.php?t=15668 Thanks to http://www.nintendomax.com for the news
JelloPhysics is a soft body library for XNA Windows and XBOX360. PS: The link on the main page still refers to 0.4, you should manually change that to 0.5 and the download will work
Wii Web Server is a simple Web-Server for the Wii. Still it’s in very early stages of development
Using GL2GX will enable you to do easy porting of OpenGL application to the Wii and/or Gamecube. Currently there is only an first alpha version released
Using GL2GX will enable you to do easy porting of OpenGL application to the Wii and/or Gamecube. Currently there is only an first alpha version released
libwiisprite is a C++ sprite library written for the Wii which utilises GX for all it’s graphical operations, meaning the GPU is used to accelerate graphics. libwiisprite aims to make developing Wii homebrew simple and fun with better graphical results than currently existing libraries. libwiisprite is currently under heavy development, but this version is a semi-stable version allowing most of [&hellip
GRRLIB is a GX RGB Renderer Library with lots of nice functions for less expirienced coders. The support for older versions of GRRLIB has been dropped
After more than half a year Zalo has updated his game “Gea vs CoDOS”. This version should now run on R4 devices
Kram has updated his Nintendo DS application “DS2DS”. It allows you to send files via WiFi from one Nintendo DS to another one
Auto Lock (CSDEVCTRL) is another auto locking program which utilizes the Windows Locking for partial locking (phone related keys are active) or complete locking (no keys are active). Changes: 21/06 – v3.07 – Added Hangup after a specified period

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