WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii written mainly by Tantric and rodies. Changes: * Recompiled with SMB changes reverted to fix incompatibilities
Retrogaming Times Monthly #98 is available. RTM is a retro magazine, sometimes with focus on the homebrew scene. Content of this issue: ATTRACT MODE * Press Fire To Begin * Retrogaming News THE RETROWORKS * Atari 5200 Zone – Atari’s 40th Anniversary * Lunch With… Roger Merritt THE GAME REVIEW H.Q. * MAME Reviews – Hard Hat * Commodore Du [&hellip
Dwarf Connect 4 is a Connect 4 game ported to Dreamcast featuring three levels of difficulty
In The Amazing Adventures Of Echo by Drumpi you must fight, jump, find… and shot. Echo is a little boy who loves action films, and he likes to go out dressing like a super-hero, always followed by his dog. But this time, Echo sees his dreams come true: He got his own action adventure series. So he must face the [&hellip
EgoTrip updated his Nintendo DS homebrew game Ice Slider. Ice Slider is a puzzle game, with the objective of collecting 10 coins on each level. However, there is a catch, once you start moving, you cannot stop until you hit an obstacle. Obstacles include brick walls which cannot be passed, ice walls that break when bumped into, and directional walls [&hellip
DOSBox Wii is a port of DOSBox to the Wii using SDL Wii. It also features a Home menu powered by libwiigui. Changes: * Support for newer Wiimotes * Updated to latest DOSBox SVN * Updated to latest libogc and devkit
FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costasand ported as FBZX Wii to Wii by Oibaf. Main features: * Emulates accurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This includes screen, keyboard and sound (both speaker and AY-3-8912 chip). [&hellip
Harmony’s Nightmare by Mr. Reaper is a multi-Genre platform, reflex, puzzle survival game with horror theme. Changes: 1.1 = Lots of behind-the-scenes code optimizations and small visual/animation tweaks/adjustments. Also, I thought level 3 was too easy compared to the other levels, so I MADE IT HARDER, Mwhahahaha! But the note placement on that level is better now, so maybe I [&hellip
Wire3D (Wii Independent Rendering Engine 3D) is an open source, object oriented, multiplatform 3D engine written in C++, supporting homebrew Wii and Windows (DirectX). It provides a framework to developers for writing platform agnostic 3D applications (including physics using the Bullet Physics library) that run on Wii and Windows out of the box. Changes: Wire * draw call batching of [&hellip
Dwedit has updated PocketNES, a NES emulator for Gameboy Advance, once again. This seems to turn out into a long time project and gets better every release. Features: * Seamless sound, no more crackling on square wave channels. * Correct frequency sweeps and triangle wave volume. * Completely automatic speed hacks that just work, so there’s no menu for them [&hellip