Tong4Wiz is an evil puzzle game of Tetris and Pong on the same grid. This is a quick and rough port of TONG and the original can be found at http://www.nongnu.org/tong
Yeti3D is a port of Yeti3D using the recently released Yeti3D Pro code
libNoise generates coherent noise
Nintendomax are going to have another NDS coding competition! Get the full details by following the link below
Gravitii is a puzzle game with a simple objective. All you have to do is shoot the ball at the target. The only problem is there are planets in the way. You must use the gravitii of the planets to curve your ball and hit the target, but be careful because every planet’s gravity level is different. Changes: change planets [&hellip
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft’s Simon the [&hellip
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft’s Simon the [&hellip
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! Some of the adventures ScummVM supports include Adventure Soft’s Simon the [&hellip
Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It’s a tribute to Nintendo and the game Mario War by Samuele Poletto. The game uses artwork and sounds from Nintendo games. The authors hope that this noncommercial fangame qualifies as fair use work. They just [&hellip
InterLOGIC game is based on an old Amiga logic game Balls