Fy.WoD! is a racing game with high frustration danger and requires your MAXIMUM of concentration. Death is everywhere and always there where you want to go, so be careful. Only who manages to run the route nearly perfect will be able to continue. Maybe noone will manage it to the top. Or are you the one? Come in and find [&hellip
Ginge is actually not an emulator, but a compatibility layer to get GP2x applications working on Wiz. Release notes: here is release3 which matches release3 on pandora (finally): http://notaz.gp2x.de/releases/ginge/ginge_wiz_r3.zip Compared with r2, it’s mostly Payback support, not much else
RoguelikeDefense, an ASCII Tower Defense game
The objective of this game is to draw paths on the touch screen so the moving balls touches the star
There are three rules about Undead Terror, shoot, shoot again, reload and shoot even more
maRk2512 updated his Sokoban game “Sokoban Touch & GO!”. Changes: – Added some decent sound-fx – Added eyecandy (intro and a bunch of particles when you move the stylus over the display.)
In this game you are a Smile. A rolling smile… It cannot move, the only way to move it, is to use the touchscreen to ROTATE ALL THE WORLD AROUND IT. The smile is affected by gravity and thus, moving. Every time you rotate the screen, it keeps it’s original velocity. Changes: -Red door graphical fix. -Music implemented -Simple campaign [&hellip
After Link’s victory over Ganon (in “A Link to the Past”), no one knows what Link’s wish to the Triforce was. But this wish reunified the Light World and the Dark World and brought the 7 wise men’s descendants back to life. Peace was back in Hyrule. But unfortunately, this wish also ressurected Ganon and his henchmen. He was preparing [&hellip
NetHack is a single player dungeon exploration game whose emphasis is on discovering the detail of the dungeon and not simply killing everything in sight. To get started you only need to know the command ? and the command /. Press F11 to change between fullscreen/windowed
Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It’s a tribute to Nintendo and the game Mario War by Samuele Poletto. The game uses artwork and sounds from Nintendo games. The authors hope that this noncommercial fangame qualifies as fair use work. They just [&hellip