Below are Shahzad's Articles:
NitroTracker now released under GPL(NDS Application Source Code)

NitroTracker is a FastTracker II style tracker for the Nintendo DS. NitroTracker is a versatile tool for creating music – everywhere! It supports the popular XM file format that is used by many PC trackers and that can be played on many PC audio players such as Winamp or XMMS. With NitroTracker, you can carry your XMs around in your [&hellip

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NitroGrafx v0.4 (PCE emu for NDS)

NitroGrafx is a PC-Engine/TurboGrafx16 emulator for the DS by FluBBa. Most things from PCEAdvance are ported over and most games run quite good. Changes: *Fixed CPU cycles per scanline (455, confirmed on hardware). *Fixed timing of scroll register writes. *Fixed Sprite DMA IRQ handling. *Fixed savestates a bit (should be compatible between versions now). *Fixed scaling after loading savestate. *Fixed [&hellip

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Powder (Build 113) (NDS Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Fireball and Cloudkill always explode at the end of their trajectory. When you gain permanent intrinsics by evolving or lichifying, relevant temporary intrinsics [&hellip

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Powder (Build 113) (GBA Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Fireball and Cloudkill always explode at the end of their trajectory. When you gain permanent intrinsics by evolving or lichifying, relevant temporary intrinsics [&hellip

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Powder (Build 113) (PSP Game)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. Changes: Fireball and Cloudkill always explode at the end of their trajectory. When you gain permanent intrinsics by evolving or lichifying, relevant temporary intrinsics [&hellip

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Powder (Build 113-1) (Wii Game Port)

POWDER is a roguelike game, which is not a port of an existing roguelike. It is built around replayability and long term ergonomics, not short term learning. Author of this piece of software is Jeff Lait. POWDER Wii has been ported by insin. Changes: Fireball and Cloudkill always explode at the end of their trajectory. When you gain permanent intrinsics [&hellip

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WiiMC v1.0.0 (Wii Game)

WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii. The GUI is powered by libwiigui. Features: Ability to play virtually any video or audio format DVD playback, with DVD menu support (requires IOS 202) Picture viewer Music player Online media support SD, USB 2.0, SMB, HTTP, and FTP support Attractive libwiigui-based interface, designed with the [&hellip

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Administrative Help Request (misc)

Dear visitors, As you all know PDRoms is a non profit homebrew resource. Our server is having some issues which I can’t solve on my own as I don’t really have in depth knowledge with Debian-Linux. If you consider yourself a Linux geek and would like to help out on a regular base, please get in touch with Kojote (see [&hellip

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Black Jack v1.0.4 (Android Game)

BlackJack is a casino card game

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Pokemon Mini Development Flashcard (PM misc)

We hardly have news about Pokemon Mini development but this could change! You now do have the chance of ordering a development flash card! Thanks to ph0x for the news hint!

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