Category: iOS
PSX4iPhone v0.8.0 (PSX emu for iPhone)

ZodTTD has updated his Playstation 1 emulator PSX4iPhone.

Changes:

– Updated GUI. Much improved!
– Buttons highlight when pressed.
– Runs on all 2.x.x firmwares to date.
– Large performance gains from all previous versions.
– Much more stable gameplay.
– Volume control can be changed and save states/bookmarks can be made during gameplay!

http://www.zodttd.com/forums/showthread.php?t=3976

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VLC4iPhone v1.0.0 (Beta) (iPhone Application)

Zodttd released an early build of VLC4iPhone.

Release notes:

As promised, I have released an early build of vlc4iphone v1.0.0 Beta. It is based on the latest stable release of VideoLan.org’s VLC, v0.9.2! Some core functionality is missing from it still.

If you would like to try out this version, please consider donating.

http://www.zodttd.com/forums/showthread.php?t=3867

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ZXing v1.0 (iPhone misc)

ZXing (pronounced “zebra crossing”) is an open-source, multi-format 1D/2D barcode reader library implemented in Java. Goal is to support decoding of QR Codes, Data Matrix, and the UPC family of 1D barcodes.

This library is divided into several components of interest:

core: core decoding library, and the main component of the entire project
javame: JavaME client
javase: J2SE-specific client code
android: Android client (M5 SDK)
rim: RIM/Blackberry-specific client build
iphone: iPhone client + port to Objective C / C++ (QR code only)
zxingorg: The source behind zxing.org/w
bug: Client for BugLabs’s BUG

http://code.google.com/p/zxing/

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ScummVM v0.12.0 (iPhone misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

We can call it a tremendous development. Half a year since 0.11.1 passed pretty quickly, and we are pleased to announce the release of 0.12.0!

This new version of ScummVM adds support for 5 completely new games. The games that now run smoothly on many more platforms than was initially intended are: The Legend of Kyrandia: Book Two: Hand of Fate, The Legend of Kyrandia: Book Three: Malcolm’s Revenge, Lost in Time, The Bizarre Adventures of Woodruff and the Schnibble and Drascula: The Vampire Strikes Back.

The number of supported platforms grew as well. The PS2 port has been revived, and the GameCube and Wii are now supported too. Take your Wiimote and make your beloved adventure game protagonist run around the screen :).

No need to go any further into details here, those who want to know the gory details can always refer to the release notes, and all of you are invited to go to our downloads page.

P.S. Soon, pretty soon, look out for more news from us.

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://www.scummvm.org

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Gameboy4iPhone v2.0.0 (Beta) (GBC emu for iPhone)

ZodTTD has updated his Gameboy and Gameboy Color emulator Gameboy4iPhone.

Changes:

– Exclusively supports the new 2.x.x series firmwares.
– Fixed the controller input to allow for 5+ touch points.
– Fixed up the audio playback. Sounds great!
– Improved performance by removing magnification filters in landscape and portrait views. I kept the aspect ratio so things look good still.
– Lowering and raising the volume now works properly when using the L/R buttons.
– Should be a lot more stable!

http://www.zodttd.com/forums/showthread.php?t=3175

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gpSPhone v2.5.0 (GBA emu for iPhone)

GpSPhone is a GBA emulator for the iPhone by ZodTTD.

Changes:

– Made for firmware 2.x.x.
– Adds MultiTouch! Press 5+ buttons at once.
– Addition of MultiTouch fixes Metroid Fusion controller issues.
– Sound is better. It has some gaps during slow playback.
– Faster and more stable iPhone & iPod Touch code.
– Added recent code for removing the blur effect filter when screen is scaled. This improved performance as well.
– Removed annoying ad view. Uses new ad view in a seperate window.
– Fixed the file browser bug.

http://www.zodttd.com/forums/showthread.php?t=3133

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SNES4iPhone v2.5.0 (SNES emu for iPhone)

SNES4iPhone is a fully featured Super Nintendo (SNES) emulator for the Apple iPhone and iPod Touch! SNES4iPhone is a port of Notaz’s excellent PocketSNES emulator. This release is currently for ZodTTD beta testers only.

Changes:

– Exclusively supports 2.x.x firmware
– Improved performance.
– Improved rendering performance due to removing the blurring effect filter. Thanks stevents!
– Improved sound quality. Sounds great!
– Removed the ad view from the file browsers and made it into its own seperate window. Much less annoying.

http://www.zodttd.com/forums/showthread.php?t=3129

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NES.app v2.3.1 (NES emu for iPhone)

NES.app emulates the hardware in a Nintendo entertainment system, allowing you to play games on your iPhone. There are many public domain, home-brew games available which have been written for the Nintendo platform, and depending on your country of origin, you may be entitled to play images of commercial games which you rightfully own.

Changes:

[jonz] Added setMagnificationFilter [OFF] thanks stroughtonsmith

http://www.zdziarski.com/projects/nesapp/

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vnseesaw (20-06-2008) (iPhone Application)

VNC for the iPhone with tilt scrolling.

http://code.google.com/p/vnseesaw/

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Insomnia v2.0 (iPhone Application)

Insomnia is an iPhone native application that, when enabled, will prevent the iPhone from sleeping, thus overriding its default behaviour. This allows background applications to continue to run and WiFi to work long after the screen has been switched off.

(The iPhone’s default behaviour is to sleep 30 seconds after the screen has gone off, when not docked and charging that is).

http://code.google.com/p/iphone-insomnia/

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