iCountDown is a native iPhone application of Count Down timers.
iComic is a comics/picture viewer for iPhones.
ScummVM is now available for your iPhone, using installer.app. Note that this port is currently under development, and may not work correctly. Or at all.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Thanks to my old mate clem from lower austria for the news 😉
Everyone of us knows, there are currently two emulators for the iPhone: NES.app for NES emulation and gpSPhone for Gameboy Advance emulation.
With the help of gpSPhone we can actually emulate more Systems and make the iPhone even more useful! The solution: Play an emulator in an emulator!
As homebrew development for Gameboy Advance started back in late 2001, there are plenty of programs out. So what about using gpSPhone to play … on your iPhone?
Coleco Vision -> Use Cologne v0.7 by FluBBa
Master System -> Use SMSAdvance v2.1 by FluBBa
MSX -> Use MSX Advance v0.2 by FluBBa
Gameboy Classic -> Use Goomba v2.3 by FluBBa
PC Engine – Use PCEAdvance v7.5 by FluBBa
NES – Use PocketNES v9.98 by FluBBa and Loopy
Supervision – Use Wasabi v1.0 by FluBba
Wonderswan Color – Use SwanAdvance v0.1 by FluBBa
SNES – Use SNESAdvance v0.1f by FluBBa
Homepage for those: http://www.ndsretro.com/
BBC Micro – Use Pocket Beeb v1.01 by Quirky
Homepage: http://www.geocities.com/quirky_2k1/emulation/index.html
Spectrum 48k – Use FooN
Of course there would be a few more examples, which won’t be listed here – but, dear reader, you should have already got the impression you need! Most low level systems (8-Bit) are emulated very well, while the better ones are just sort of technical demos – games will run slow.
Good luck with “enhancing” your iPhone with gpSPhone! Some emulators for GBA can also be downloaded from //files/gameboyadvance/Emulators/?page=1
Please keep in mind most emulators for Gameboy Advance have an windows injector, which fill up a provided .GBA file. Mostly you will require Windows too.
Article written by Kojote of PDRoms.de, please don’t duplicate unless you have asked for. Give credits where due!
ZodTTD has updated his GBA emulator for iPhones.
Changes:
– Fixed up controls and L + R are working better now.
– Improved dynarec performance
– Improved compatibility of save states. Crashing when restoring save states is rare now.
– Improved video renderer compatibility. I was merging the wrong video.c. Mario Kart and others now render great.
ZodTTD wants people to sign up to his forum for a download, so we can’t offer a local download for now.
Update: 22:58 – The servers are really pretty busy, we just get “504 Gateway Time-out”… probably others are having this issue too…
Create screen dumps on your iPhone by tapping an always floating button on your screen. Now supports saving directly to your camera roll and iTunes sync!
Allows you to mark all your mail as read, just run it and choose which mailbox to flag as read. Don’t forget to set the binary as executable!
iToggle is a spinoff the Services application. The author added additional controls (Phone, Socks server, Tinyproxy and Auto-lock) and changed the handling of EDGE ON/OFF.
NetInfo is a simple iPhone application that shows network interface information and routing table. It displays a subset of the information displayed by “ifconfig” + “netstat -nr”. You don’t need to have “ifconfig” nor “netstat” installed.
If you have ringtones in your iPhone that were not inserted by iTunes, very likely they will vanish every time you perform any kind os iTunes sync.
When a sync is performed, iTunes recreates the ringtone configuration file “/private/var/root/Media/iTunes_Control/iTunes/Ringtones.plist” and removes all ringtones entries not “managed” by iTunes.
Fortunately the actual ringtone (xxxx.m4a) files located in “/private/var/root/Media/iTunes_Control/Ringtones” are not erased.
There are file system tricks using symbolic links that may help avoid the erasure of Ringtones.plist but I decided to take another approach to address the problem.
fixringt was written to recreate the ringtone configuration file after a sync.
fixringt is also handy when new ringtones are added to “/private/var/root/Media/iTunes_Control/Ringtones”.
It not only creates the configuration file but also creates a xxxx.m4r file for every xxxx.m4a file found, and adujsts the ringtone filename when required.
When fixringt creates the ringtone configuration file, it reads the song/ringtone name from the title field in the .m4a or .m4r file.
FixRingTone is a GUI application to prevent/fix those problems.