Category: Dingoo
CongoZombie released a Shadow Warrior port for the Dingoo.
Release notes:
A quick port of JFSW with sound. There are a few problems with this release:
-You will have to remap the keys the first time you play it.
-The mouse cursor is displayed onscreen.
– I have reports of crashing when loading some levels that I need to look into.
Please give all feedback on the thread on the Dingoonity.org forum.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,3,251
Jump N Blob is a typical Jump and Run containing adventure elements (Inventory, action battle system). In the role of Blob, a small blue and cute creature, it is your task to save the Island of Malis.
Your fiends are the infamous Beastking and his underlings. Now it is up to you. Rescue your friends and your home or hey will be doomed.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,38,250
Slaanesh ported the Atari 2600 emulator Stella to the Dingoo.
Quote:
Optimized and cleaned up build of Stella 2.3.5 for the A320 running Dingux.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,71,249
Developer Uguru has updated his Turbografx / PC Engine emulator uPCE, which runs via Dingux.
Changes:
– Changed some issue related to sound, removed some slowdowns.
– Improved a little speed on emulation.
– Added a letter selector in filemanager.
– Added some items on System config in menu.
– Cleaned some code (but need a little more cleaning code).
– Zip files with one rom, runs without filezipmanager.
– Added and changed fit and scale video modes.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,1,248
Zear released a port of OpenGGS for the Dingoo.
Quote:
This is a statically compiled port of OpenGGS to the Dingoo Linux. Source included.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,35,247
Giana’s Return aims to be a worthy UNOFFICIAL sequel of the alltime classic “The Great Giana Sisters”.
Features:
* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of finest chip music!
* Multi-Language: German, English, French, Spanish
* Password and/or save game (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore
Changes:
General changes:
– modified trainer (hidden)
– updated greetings (hidden)
– modified vscroll
– enabled vscroll by default (if config.cfg is not present), otherwise change value vscroll in config.cfg manually to 1
– added “fast†option to config file
– level improvements: 29, 32, 33, 34, 35, 38, 43, 51
– reverted desert background to a previous version
– hidden diamond boxes have a flashing animation now
– fixed appearance with the spanish “well done†screen
– various graphic fixes
– fixed text in german language version
– rain or snow effects were gone after bonuscave, fixed.
– ending shows an extra screen now with final score information
– fixed screen shake if you get a powerup at the end or beginning of a level
– backgrounds hue correction
Computer Versions only:
– improved joypad/joystick control
– keyboard support for entering name in highscore and passwords
– added icon; by cmoses (thanks!)
Console & Handheld versions only:
– improved music quality (reencoded music)
– added icon
Giana’s Return is available in the flavors Windows, GP2x, Wiz, Dingux, Ubuntu, Mac OSX and Dreamcast
http://www.gianas-return.de/
MIDPath is a Java library which provides a MIDP2 implementation on top of various graphical libraries (SDL, AWT, SWT, X11, GTK, Qt3/Qt4/Qtopia4, Linux framebuffer) and audio libraries (SDL, ALSA, ESounD, PulseAudio). It’s based on MIDPath 0.3 RC2.
http://boards.dingoonity.org/dingux-releases/midpath-4-dingoo-v0-1/
Gmu is a music player for the Dingoo. Gmu supports Ogg Vorbis, MP3, Musepack, FLAC and various module formats (such as s3m, stm, it, etc.). It also includes a playlist and a file browser.
Quote:
Here is another Gmu release for the GP2X (Open2X), the GP2X Wiz and the Dingoo A320 (Dingux). It is the last Gmu release for this year. 😉 It comes with some new features and bugfixes.
The new features include:
* A shutdown timer: Gmu can be configured such that it shuts itself down after a number of minutes or after the last track has been played. Gmu can also execute a command to shut down the entire device, so you can use this feature as a “sleep timer”. This obviously won’t work on the GP2X-F100/F200 because of the device’s mechanical power switch.
* A log bot: Gmu is now able to keep track of the played tracks by writing them to a text file. This can be used for various purposes. It might be useful for feeding those data into the last.fm system for example.
* An increased number of playlist slots: Gmu can now handle up to 32 playlists (instead of 8).
Besides those new features there are some bugfixes, e.g. the auto-play feature has been fixed. That was previously broken in the 0.7.0 series of Gmu.
http://wejp.k.vu/gmu/gmu-0-7-0_beta7-released
The rules are extremely similar to Connect 4, but with a few twists. A player can insert his or her own pieces from any angle of the playing field falling into the opposite direction. And sometimes spaces are covered by black spots which block the way for falling pieces. First player to have their pieces 4 in a row wins!
A Dinugx port of the non-interactive funky demo “Hex Pistols” by Fit. Source code included.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,38,243