GPmark GP2x is a graphics benchmark for Gamepark and similarly powered handhelds.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,516
GPmark GP2x is a graphics benchmark for Gamepark and similarly powered handhelds.
http://dl.openhandhelds.org/cgi-bin/dingoo.cgi?0,0,0,0,116,516
Help Monkey through the level, collect the master key, and then find the exit door.
Schizophrenia is a puzzle-platformer game. The included readme file has more information on why the game is unfinished and how to actually play it.
Puzzletube is an oldschool puzzler – but on a tube!
“Guitar On Fire” is a music game such as “Guitar Hero”. Practice a lot and accept challenges to improve your style and techniques.
You are a chicken mother that lost her egg. The egg has disappeared in a hill full of moles, who would love to eat it. Get your (to be) son save home! For now the game is only a demo with four levels.
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
Release notes:
General:
– Improved audio device detection and fallback. There should be no more silent errors due to invalid audio devices. Instead ScummVM should pick up a suitable alternative device.Mohawk:
– Added detection entries for more variants of some Living Books games.Tinsel:
– Fixed a regression that made Discworld uncompletable.SAGA:
– Fixed a regression in Inherit the Earth’s dragon walk code which was causing crashes there.
– Fixed a regression causing various crashes in I Have No Mouth and I Must Scream.SCI:
– Added detection entries for some Macintosh game versions.
– Audio settings are now stored correctly for the CD version of EcoQuest 1.SCUMM:
– Fixed graphics bug in FM-TOWNS versions of games on ARM devices (Android, iPhone, etc.).
“Zelda: Mystery of Solarus DX” is an enhanced remake of “Mystery of Solarus”. Its objectives are to correct the many flaws of its predecessor: The battle system, the bosses, the use of items, etc. This Deluxe version will be the opportunity for you to relive the adventure in a brand new way, or even to discover it for the first time if you’ve never played it before!
http://boards.dingoonity.org/dingux-releases/the-legend-of-zelda-mystery-of-solarus-dx-%28demo%29/
SiENcE released a Dingux Kernel which supports ILI9338 Dingoos. It’s currently only a test version and might be not fully functional. Feedback would be appreciated.
http://boards.dingoonity.org/dingoonity-news/ili3998-sience%27s-kernel-3591/
coccijoe ported Michel Louvet’s Pang remake to Dingux!