Simon ported MAM4ALL for Caanoo. MAME stands for “multiple arcade machine emulator”.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,73,469
Simon ported MAM4ALL for Caanoo. MAME stands for “multiple arcade machine emulator”.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,73,469
The cult classic game Chex Quest has come to the Caanoo. Chex Quest was originally given out in boxes of Chex cereal back in 1996. Soon after that Chex Quest 2 was available for download from the Chex Quest website. Now it is available as freeware from various locations on the Internet.
Quote:
A repackaging of the Wiz port of Chex Quest for the Caanoo using the PrBoom port for the Caanoo.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,30,636
Bennu is a high level open source game development suite which focuses on modularity and portability, making it a perfect choice for cross-platform game development.
Although officialy it is only supported on Windows, Linux and GP2X Wiz (on the right), Bennu can run on multiple other platforms, including *BSD, MacOSX and other consoles such as the Wii, Dingoo A320, GP2X, or the classic Xbox.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,19,463
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
General release notes:
CABAL (Coalesced ‘Adventures beyond Architecture’ League) finally came alive, and now for real. Yes, truly, it took us just 6.5 years, and today we are eagerly announcing that a universal adventure game interpreter, playing SCUMM, AGI, and SCI games has been released.
From now on, it is available on ScummVM’s downloads page (Look for version 1.2.0). You may jump straight there, or stay a bit longer and see what cool new features are included.
As you have probably already realized, this release has support for SCI, and moreover, the list of compatible games goes beyond the original FreeSCI which was merged about 1.5 years ago. We support Conquests of Camelot/the Longbow, Castle/Island of Dr. Brain, Codename: ICEMAN, EcoQuest 1&2, all four Hoyle games, Freddy Pharkas, Jones in the Fast Lane, King’s Quest I-VI, both Laura Bow games, Larry up to 6 (low-res 6 only), Police Quest 1-3, Quest for Glory I-III, Space Quest up to V and a few others. Incredible work by the FreeSCI team and our own SCI engine team!
Early SCI 16-color games can be optionally undithered by ScummVM, making them look much better. To see a comparison between undithered graphics and the original, watch this video produced by one of our SCI engine developers and see for yourself.
Besides SCI, we have added support for yet another Coktel Vision game called Fascination and we have a number of new ports: Android, Dingux, Caanoo and OpenPandora. Unfortunately we had to declare the PalmOS port officially dead.
As usual there are tons of engine-specific bug fixes. Take a look at the release notes if you want to know more. But wait! We would like to tell a little bit about another long-awaited feature new in this release. After all these years we are finally going international, and the ScummVM GUI can be translated into any language (well, almost any). Right now we have Catalan, English, French, German, Italian, Russian, Spanish and Ukrainian localizations. Besides this there are a lot of smaller improvements like tooltips, radio buttons, improved usability and we support more games running from original media without the need to shuffle the game files.
Enough talking! Now it is time to download ScummVM and start playing!
Changes:
1.2.1 (2010-12-19)
General
– Add Hungarian translation.
– Add Brazilian Portuguese translation.Cruise:
– Fixed a problem with Raoul appearing when examining the BookGroovie:
– Fixed a regression that made the Russian version of T7G crash.Lure:
– Fixed several NPC movement bugs
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,20,547
GMenu2X is a very very good alternative frontend for the GP2x/Wiz/Caanoo. It supports overclocking, sound volume setting, touchscreen, etc.
GMenu2X allows you to create direct links for your games & applications so that you can directly launch them without having to browse through all the filesystem manually, resulting in a better user experience.
Changes:
– Wiz and Caanoo support implemented (including battery readings and overclocking)
– Completely rewritten font code: fonts are now standard truetype fonts with a 1px outline.
– Skins can specify a custom font, change its size and the color of the outline and of the font itself.
– Completely rewritten input system: the screen is redrawn only when it needs to be updated, idling when there is no input by the user.
– Additional system informations displayed in the about dialog
– Cpu clock increments by steps of ten
– File selectors from the “edit link” menu now start browsing from the link directory
– Reduced size of the binary
– Lots of bug fixesThis release offers caanoo users the ability to return automatically to gmenu2x after exiting from launched apps/games despite the broken autorun implementation.
The exit link is not available at this time, since I still need to find a good solution, but booting back to the default menu is as simple as rebooting with the sd card pulled out of the console.
For users upgrading from earlier versions I recommend starting from scratch and eventually copying over only the links from the old installation.
http://www.gp32x.com/board/index.php?/topic/58178-gmenu2x-v0-11-released/
Quake port for the Caanoo by Pickle with enhancements from Rikku2000.
Changes:
– Multiplayer Create Game Menu Fix
– Mods and Maps Menu Fix
– Sound Sample Freq set 11025
– Add command cl_playdemo disable the Game Demos
– Add command -cpu XXX setup the CPU Clock
– Server downloads color Fix
– Add Haptic(Vibration)
– Add command cl_haptic disable vibration
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,30,573
Jump to the Moon is a game inspired to the popular iPhone game Doodle Jump, featuring exclusive gameplay additions. Your little cosmonaut jumps from platforms to platform while you tilt the Caanoo to give him a general direction. The goal is the reach the moon… And then jump even higher in outer space!
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,35,628
Deadly Eye is a frenetic shooter game with a great arsenal of weapons!
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,30,629
The island of Malis is in grave danger! The infamous Beast King and his army of monsters try to invade the peaceful homeland of the blobs, in order to reign the whole island. Those small, kind creatures are to be enslaved and most of them are unable to oppose their tormentors. However if YOU take the role of Blob, one will rise to defend their freedom.
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,9,622
GPFCE is a Nintendo Entertainment Systeme (NES) emulator for Caanoo.
Release notes:
Updated by Rikku2000:
Update:
Fixed clock setting, sw scaling, and rotation code. Pickle
Fixed clock setting, Caanoo Controls and remove rotation code. Rikku2000Disclaimer: This Wiz port is only for test purposes! It was done by Pickle and Orkie (Thanks guys!).
The original code was done by notaz. Don’t blame him for any problem occur with this port!
This product don’t come with the “Notaz Seal Of Quality (TM)” 😉Path and filename changed, icon added and edited, shortcuts, Wiz menu fixed, zipped
and uploaded by sbock. So blame me… 🙂Credits:
Original code: notaz (Great work, as always…)
Wiz port: Pickle, Orkie
Caanoo port: Rikku2000
Libcastor: OrkieThanks to Dejunai for tips for the exit solution…
sbock
http://dl.openhandhelds.org/cgi-bin/caanoo.cgi?0,0,0,0,9,623