Category: GP2x
GNU Robbo v0.65 (GP2x Game)

GNU Robbo is a free open source reimplementation of QXLand’s Robbo for the Atari XE/XL from the late 1980s. The gameplay of the original is faithfully reproduced with a few modifications.

Changes:

Added a level designer for platforms with pointer support
Added a new set of 12 demos using the latest level packs
Added the Russian alphabet to the pixmap fonts
Applied various graphical tweaks
Fixed several bugs

http://gnurobbo.sourceforge.net/#downloads

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Santamania (22-12-2009) (GP2x Game)

Ian Price has finished his Christmas game Santamania.

http://www.gp32x.com/board/index.php?showtopic=51082

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Kuklomenos (20-12-2009) (GP2x Game)

Kuklomenos is an abstract shoot-em-up. Minimalistic graphics, short game-length. Gameplay lies somewhere between Centipede and Starship Command.

Changes:

.Changed some compiler option to gain a little more speed .
Fixed the location where kuklomenosrc file is saved.
.Now you can put the game in a dir of your choise (on SD card ).
.Included there are the source and the Codeblocks files

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,30,2816

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TUcS v0.2 (Beta) (GP2x Game)

TUcS is a Puzzle/Plattform Game for GP2X and WIZ, it’s written in GLBasic.

Changes:

+ Add English (sorry again…)
+ Menu Improvment
+ various minor fix
+ graphics improvment

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,25,2820

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Mushroom Roulette v1.3 (GP2x Game)

James Fletcher released a new version of his Mushroom collecting game!

Release notes:

A lot of improvements, the touchscreen is a lot better now you can drag the pen around the screen and the “man” will follow it.

Also I have added support for custom made levels where you can path sequence butterflys etc, the map editor can be downloaded from the new website: http://www.mushroomroulette.com/buy.html

I would be very greatfull to anyone who made any levels for mushroom roulette.

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,25,2821

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VICE v2.2 (C64 emu for GP2x)

VICE is a program that runs on a Unix, MS-DOS, Win32, OS/2, Acorn RISC OS, BeOS, QNX 4.x, QNX 6.x, Amiga, GP2X, SkyOS or Mac OS X machine and executes programs intended for the old 8-bit computers. The current version emulates the C64, the C128, the VIC20, almost all PET models, the PLUS4 and the CBM-II (aka C610).

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,72,2822

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Worminator 3 (WIP) (GP2x Game Port)

Worminator 3 is a sidescrolling action game. You play as The Worminator and fight your way through many levels of madness and mayhem. Worminator features nine unique weapons, visible character damage, full screen scrolling, sound and music, and much more!

Actually there is already a binary, initially compiled be Zear but it does not have any controls implemented yet. ParkyDR promised to pick up the project and make the game playable.

To be continued…

http://www.gp32x.com/board/index.php?showtopic=50816

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GNU Robbo v0.64 (GP2x Game)

GNU Robbo is a free open source reimplementation of QXLand’s Robbo for the Atari XE/XL from the late 1980s. The gameplay of the original is faithfully reproduced with a few modifications.

Changes:

Modified some objects to be more similar to Atari Robbo
Added 19 level packs
Added preliminary music support
Added sound and sound-skin support
Added support for tiled level background images
Added Oily graphical skin
Added support for Robbo Millenium objects
Added Playstation PSP support
Added Russian translation by Alexander Voikov
Added an in-game pointer control pad and toolbar
Added extensive pointer support for menus and game

Source: http://www.gp32x.com/board/index.php?showtopic=50794

http://gnurobbo.sourceforge.net/

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Rogue for GP2X v1.0 (Test) (GP2x Game Port)

This is a traditional text only version of Rogue for the GP2X, ported by Slaanesh. You can only play through Telnet or Terminal emulator.

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,26,2817

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Kuklomenos v0.4.3 (GP2x Game)

Kuklomenos is an abstract shoot-em-up. Minimalistic graphics, short game-length. Gameplay lies somewhere between Centipede and Starship Command.

Quote:

I have only statically recompiled the source of the Wiz version by HopeZ (Thank’s a lot for the source).

I have slightly modified the source to increase speed on GP2X excluding libcurl and relative Highscore reporting , also changed sound rate from 44100 –> 22050 and reduced sound buffer (from 512—> 256) and sound Channels (from 32—>16)

Also changed the message of button used on the game…

Discussion: http://www.gp32x.com/board/index.php?/topic/50732-kuklomenos

http://dl.openhandhelds.org/cgi-bin/gp2x.cgi

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