Category: Android
This is a port of the KDE game “knetwalk”, by Andi Peredri, Thomas Nagy, and Reinhold Kainhofer. Ported to Android by Ian Cameron Smith (headstay); released under GPL. Includes MTRandom by David Beaumont, released under LGPL.
The player is given a network diagram with the parts of the network randomly rotated; he/she must rotate them to connect all the terminals to the server.
Scrambled Net detects the screen size of the device it’s running in, and configures the board appropriately. This makes the game a bit easier on smaller phones — we don’t want to make the cells too small, because it’s difficult to tap on a tiny cell on a phone’s touchscreen. Portrait and landscape phones are handled automatically.
Tile rotation is smoothly animated; highlighted tiles show the user’s progress.
The game is designed to be usable with 12-key keypad or QWERTY keypad, or by tapping the screen.
The game has 5 difficulty levels; the first 3 use different board sizes; then wrap-around is introduced for “Master” level; then “Insane” level adds invisible cells. In case you’re wondering, yes, I can solve “Insane” puzzles, usually in 10-12 minutes on a large (HVGA) phone.
http://code.google.com/p/netscramble/
Google announced the release of the new Android 1.0 SDK.
Quotes:
Yes, that means we’re officially at 1.0. Of course the SDK won’t remain static—we’ll keep improving the tools by adding features and fixing bugs. But now developers can rely on the APIs in the SDK, and can update their applications to run on Android 1.0-compatible devices. The Android Market beta will also launch with the T-Mobile G1, providing developers an easy and open way to distribute their applications on that and later devices. I’ve already seen a lot of applications that have me stoked, and I can’t wait to see things really come together as developers cross that final mile to prepare their applications for Android 1.0.
http://android-developers.blogspot.com/2008/09/announcing-android-10-sdk-release-1.html
ZXing (pronounced “zebra crossing”) is an open-source, multi-format 1D/2D barcode reader library implemented in Java. Goal is to support decoding of QR Codes, Data Matrix, and the UPC family of 1D barcodes.
This library is divided into several components of interest:
core: core decoding library, and the main component of the entire project
javame: JavaME client
javase: J2SE-specific client code
android: Android client (M5 SDK)
rim: RIM/Blackberry-specific client build
iphone: iPhone client + port to Objective C / C++ (QR code only)
zxingorg: The source behind zxing.org/w
bug: Client for BugLabs’s BUG
http://code.google.com/p/zxing/
Wikitude is a handy application for planning a trip or to find out about landmarks in your surroundings; 350,000 world-wide points of interest may be searched by GPS or by address. The truly compelling feature is the cam view, users may hold the phone’s camera against a spectacular mountain range and see the names and heights displayed as overlay mapped with the mountains in the camera. Users may look out of an airplane window to see what is down there. Users may walk through a city like Seville, Spain, holding the phone’s camera against a building and Wikitude tells what it is.
http://code.google.com/android/adc_gallery/app.html?id=50
TokPlay is a mobile application that broadcasts a user’s voice via multimedia-based messages; it is ideal for people wishing to converse with friends, family and others. TokPlay uses short 15-second videos and voice data as basic conversation media even for replying or commenting.
http://code.google.com/android/adc_gallery/app.html?id=47
Whether you’re planning your week, your day, or the next hour, The Weather Channel Mobile delivers the tools you need to be prepared. Unlike other weather applications, The Weather Channel offers interactive maps with customizable weather layers and neighborhood points-of-interest. Speech-enabled severe weather alerts will actually wake up your device and tell you about severe weather so you can get to safety. You can even share the alert, as well as other weather information, with others in your address book via sms or email.
http://code.google.com/android/adc_gallery/app.html?id=46
SynchroSpot’s mission is to provide users with a whole new class of location-based mobile software. Location-based reminders allow users to input reminders into their phone and the phone will asynchronously alert them whenever they are near the given location with their reminder (e.g. Pick up milk the next time you’re at the supermarket). Advertisers and the user will also find the offers feature valuable. (e.g. A nearby clothing store offers you 20% off your clothing purchase if you stop in within the next 3 hours and show the ad on your phone). Advertisers can be large national chains or local mom and pop shops as even the smallest vendors will be able to manage their own ads via a web site.
http://code.google.com/android/adc_gallery/app.html?id=44
Sustain helps throttle communication. Users can download news and RSS feeds relevant to their contacts and instantly share them. Users can also see which contacts would be the most likely to be in their vicinity. Unique features like auto-replies that trigger when particular calls are missed and reminders that pop-up when particular calls are answered allow users to maintain seamless interaction with their contacts.
http://code.google.com/android/adc_gallery/app.html?id=43
For people who enjoy music and want to learn to play their favorite songs on a musical instrument, SplashPlay offers a mobile application that lets you practice and experience music in an easy and enjoyable way, wherever you are. SplashPlay features a virtual guitar that invites the user for a playful exploration of chords through the touch screen. Favorite songs and tuition videos can be downloaded and shared through the SplashPlay website. Chords appear in sync on the mobile phone and with optionally available hardware, also on the real instrument.
http://code.google.com/android/adc_gallery/app.html?id=42
SocialMonster offers a rich set of functions that allow sharing of information under the context of an event where participants can interact with each other, post instant messages, map location tags, share photos, polls, etc. SocialMonster helps users build a circle of friends where relationships are maintained and discovered via social events. Users can discover mutual friends, new friendships, and keep existing relationships healthy. SocialMonster elevates traditional point-to-point communication to a context-based, group-oriented communication. Users can reach multiple parties without the hassle of making dozens of phone calls.
http://code.google.com/android/adc_gallery/app.html?id=40