FreeSCI interpretes old sierra adventure games like Larry on the Dreamcast. This is a daily”built”and might not be very stable.http://freesci.linuxgames.com/dc/
Franxis, author of the GP32 MAME port, has been interviewed.http://www.emulation64.com/spotlights/22/
“PSP UAE”is a port of”UAE”, an Amiga Emulator, for Sony’s Playstation. Theofficial pagehas not been updated yet, the download will be provided from another page. Changes in this release:
Several minor optimizations on M68K and Amiga/PSP graphics. Semi-transparent ( customizable from Config Menu ) full-featured keyboard. Fully configurable button and analog stick assignments from Config Menu/Options ( finally ) : includes flexible assignments of key presses, joystick/mouse buttons to PSP buttons. : includes flexible assignment of Joy0/Joy1/Mouse to PSP Analog stick/Directional Buttons. Auto repeat on menu selections. Adaptive Border Padding ( change from Config Menu ) Load / Save / Default configurations ( 2 slots ) ScreenSave to .bmp file. ( Assign key from Config Menu/Options, START button by default ) Fine mouse movement ( HiRes ) is possible while holding button ( assignment customizable ) From Config Menu, press Select to shortcut back to the Amiga. In the Config Menu ( activated by Select ) : Cross (X) is select, Circle (O) is cancel.
“E”has released a new version of the unofficial NesterJ version for the PSP. Nester is a Nintendo 8-Bit (NES) emulator. The release notes are in japanese.
Image provided by: SeddyWay of the Rain started as a little physics demo, where waterdrops search their way trough a level. Now its a game, where you have to draw barriers, to show the waterdrops the right way. The game has only 4 levels yet.Seddy is seeking help in creating levels for his game, more information about this on his page.http://www.seddy.tk/
PSPRadio is an radio internet client for the PSP. Changes:
Added message queue class for inter thread communications and synchronization. Revamped comm system for PSPApp (PSPRadio) using message q. This solves the problem with callback messaging (thread prio boosting/inheritance from caller, overhead on caller thread, etc. — Also, now polling of buttons/vblank is done in a separate thread. — still work in progress –. Message queue system renamed to event queue.. Everything is now using this, except for vblank. Changes to Logging to show time(in ms) and line numbers. Buffer is updated at 6fps max now (this to not overtax main thread+event handler) Now clear metadata on stream stop (including buffer). more internal refactoring…
Image provided by: LienLien has also released a minor calculator for the Nintendo DS. Get the download from his page:http://usuarios.lycos.es/pyga/nds/app.html
This is the third beta release of this editor. Changes:
Added an insert, delete, and tab button. Added a shift and caps indicator. Fixed bug that let you scroll past the end. Fixed bug with cursor and lines with a tab. Fixed bug with wrapping to previous line not working unless you hold down left. Added repeating characters. Fixed potential bug with trying to write 0 byte files. Fixed bug with the cursor on very small text files. Updated cursor location to be natural numbers. Added in proper wordwrapping for lines that are too long but lack spaces! Major speedincreases for longer text files. Left hand/right hand mode. Touch buttons for the cursor functions. Credits screen added.
This is an”accurate touch screen demo”by cybereality. Thanks once again to DrunkenCoders.com for the news.http://www.cybereality.com/
Image provided by: LienA drum machine for the GBA by Lien. Thanks to DrunkenCoders for the news.http://usuarios.lycos.es/pyga/nds/proy.html