Category: Miscellaneous
VBA v0.03 (GBA emu for PSP)

The Visualboy Advance port for the PSP has been updated. VBA is a Gameboy Advance emulator. Grab the latest release from:

http://psp-news.dcemu.co.uk/vbapsp.shtml

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Hue v0.008 (PCE emu for PSP)

Hue, formerly known as xPCE, has been updated. Hue is a PC-Engine/TG-16 emulator for the PSP.

http://psp-news.dcemu.co.uk/huepsp.shtml

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gp32news.com (GP32 misc)

For those who did not recognize it yet, gp32news.com a GP32 scene/news -site is back online. Good luck guys!http://www.gp32news.com

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NesterJ v1.05 (NES emu for PSP)

Ruka updates his NesterJ port for the PSP. NesterJ is a NES emulator.

http://rukapsp.hp.infoseek.co.jp/

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GameKengu v0.01 (GameKing emu for NDS)

GameKengu is the first GameKing emulator ever and sees it’s first release for the Nintendo DS. GameKengu has been coded by LiraNuna. Here are details from the author:

  • DuckMan: Showing Title Screen, then hangs 🙁
  • 2004: Showing garbage (well, it’s a start!)
  • http://www.pdroms.de/file_details.php?fn=2522

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    Gridlock DS v1.2 (NDS Game)

    Image provided by: MiqualkeGridlick for the DS from Miqualke has been updated. Changes:

  • Better graphics
  • 750 new levels
  • http://miqds.free.fr/modules/PDdownloads/singlefile.php?cid=0&lid=3

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    Casino Addict v0.2 (PSP Games)

    Black Jack by Globware seems to turn into a cardgame collection. Casino Addict includes two games now: Blackjack and Red Dog.

    http://www.globware.com/psphomebrew.php

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    PSP MAME v0.96 r03 (Arcade emu for PSP)

    TMK has followed up his port of Mame and has now ported the 0.96 version and it is now called PSPMame 0.96, this release has 6 editions and they are Namco, Sega, Tecmo, Capcom, Irem and Favo. Thanks to Wraggster for the news.

    http://psp-news.dcemu.co.uk/pspmame096.shtml

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    Genesis v0.13 (Genesis/Megadrive emu for PSP)

    Genesis by sougen has been updated. Here are the relese notes:

    I have updated the emulator with a feature that even I myself have been waiting for! There’s now an option (off by default since it writes to your memory card) to load/save SRAM (for games like my favourite Shining Force series). Note that this is just SRAM saves. (I’ll be working on full save states next).

    To answer some of the questions that have been raised:

  • It will be possible to get full speed or close to full speed emulation on 222Mhz. But this optimisation stage will be the last thing done since stability and compatibility is more important at this stage.
  • It is unlikely that SegaCD and 32X support will make it in any time soon, if at all (since the segacd requires an extra 68k processor to be emulated and the 32x requires the SH2 to be emulated)…
  • Yes, source code will be released at some stage, but not at this time (since its in a really big mess since I’m just learning about the PSP and trying stuff out :P)
  • The features that have been requested are already on my list, so please be patient. If there is a feature that you want that is not listed, then feel free to suggest it.
  • http://www.dcemu.co.uk/vbulletin/showthread.php?t=6889

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    Unofficial SNES9x v0.2y13 (SNES emu for PSP)

    The unofficial SNES9x port for the PSP by”Y”has been updated.

    http://psp-news.dcemu.co.uk/unofficialsnes9xpsp.shtml

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