Image provided by: ShenShen has updated his horizontal shooter game SWorld 3 for the GBA. If you like shooter games I highly recommend you to get part 1 and 2 written for Gameboy Color too (downloadable from official page or here at PDRoms). Thanks to Shen himself for the news on EFNET #gbadevhttp://shen.mansell.tripod.com/games/gba/sworld3/sworld3.html
For everyone who plans to contribute to the”Dream Coding Grand Prix 2004″, please note that there are 10 days left for the deadline. Goal is to write a educational game/program for the GP32 or for the Dreamcast. Read more on the official page.http://www.dcemu.co.uk/dcgp.shtml
Image provided by: GP32 SpainSomeone is working on a Super Mario game for the GP32 using Fenix. Download and more information (in spanish) on this page:http://gp32spain.com/foros/showthread.php?t=15705
Image provided by: UnknownRed Panda released a new Beats of Rage mod called”Panda Warriors”.It’s a first demo, but the first world (Nintendo world) is completely playable.http://www.redpanda.tk/
Squidge released a first beta version of a new Vectrex emulator for the GP32.You need to be registered at www.gp32x.com to download it.gp32x Beta Testing Thread
GOR is a Beats of Rage MOD for the GP32 port of BOR. New in this version:
The New Version Features:Music!More Scenes!More Levels!More Enemies!
Image provided by: GP32 SpainNew Pang game for the GP32 re-made with Fenix.http://gp32spain.com/
Chui has updated his Fenix port to fix problems with the new GP32 BLU+ machines which have a different LCD built in.http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,31,174
Thor is unfortunatly out of time and can not finish his ADIC 2004 entry in time. Because of this reason he released the current state version of his game project to the public.http://www.geocities.com/rtb7/http://www.gp32x.de/cgi-bin/cfiles.cgi?0,0,0,0,30,401
KaylaKaze released a simple basic game for the PS2. If you bored you might want to check it out. Here is what the coder says:
This is a demo I write over the last 5 hours (or so) to demonstrate the text mode of the API I’m working on (I haven’t gotten the graphics or sound of the API really started yet). Anyway, this is a fully playable (as far as my limited testing shows) version of Yahtzee. Let me know of any graphical problems to help me troubleshoot the API for PAL systems.One bug I know about, at least for me, in the config screen, I can’t change video mode from auto. All the code is there to do it but it just doesn’t work.Oh, there’s no readme or anything but you should be able to figure it out. This isn’t meant to be a major release so there’s no special features and it’s not too user friendly but it’s still playable if you’re bored.