Category: Miscellaneous
A new version of the NeoGeo emulator GnGeo has been released. Changes:
GP2X: Fix miexchng slowdown
Memcard support (only one available, saved in ~/.gngeo/memcard)
Unibios settings are now saved
GP2X: Now, gngeo will create a gfx dump automaticaly if the selected rom is too large
to fit in memory. See README.GP2X for details
GP2X: Add overclocking control. ie. –cpu_speed 266
GP2X: Suppress –no-selector option. I replace it with –frontend=where command is the frontend that gngeo have to relaunch when it exit. By defaut –frontend=gngeo2x.gpe so that gngeo restart Selector at exit
Update the romrc with some newer hacked roms
GP2X: Sound is now complete in garou, last blade 2 etc.
http://www.gp32spain.com/foros/showthread.php?t=28554
Infantile Paralysiser has finaly released version 1 of his shell for the Nintendo DS. You can download it with lots of extras on his page.http://mdxonline.dyndns.org/archives/nds/
Image provided by: MickXor is a re-make of an original game by Astral Software and Logotron. They entirely own all copyrights to the game design and mechanics. Xor has 15 increasingly challenging mazes to solve and those who succeed can have their names added to the Hall of Fame. The game is completely free and fully functional. It runs on hardware or emulators.Thanks to Mick himself for the news!http://www.gbagames.dsl.pipex.com/
Description:
Decrypt the prx placed in crypted folder (root of memory stick), the original prx are overwritten by the decrypted prx. – Now, can decrypt prx on megaman game This program is a psar Dumper .02a mod, original program by PspPet.
http://mphwebsite.tuxfamily.org/index.php?program=18
This application by MPH allows you to load PSP games which were supposed to work with 2.00 only on a 1.50 firmware PSP.http://mphwebsite.tuxfamily.org/
JyCet has released a new beta of his GnGeo frontend for the GP2x. Changse:
beta4-fix little bug to display the first preview at rage2x launch-big optimisation of font display-add option to choose a GUI speed (LEFT || RIGHT)-change key to swap windows to SELECT-change gfx mode to 16bits for a better preview diplay (thk to paeryn for his SDL lib)-fix LIST.DAT by antidark (thk to him)-add all preview by antidark (thk to him too :)) (around of 3.6MB;))-add external configuration file (rage2x.cfg) you can look inside;)-add option auto reload of GUI (/! ONLY FOR THE NEXT NEW GNGEO /!)-add option CPU speed (/! ONLY FOR THE NEXT NEW GNGEO /!) -you can change the roms folder in rage2x.cfg-add a second roms folder (priority is romspath1>romspath2)-add raster option (use for super side kick game scrolling)-rename file LIST.DAT to RAGE2X.DAT-started to enter additional information in DAT file (you’re welcome to complete it and share you’re work :))-correct (i hope) the uncompatibility with gp2x-cramfs (but gpe size is bigger now)-add option to see or not additional game information-remove FPS count in upper left
As this is posted in the GP32x.com’s beta-test webboard section, you need to be registered to get access.
http://www.gp32x.com/board/index.php?showtopic=26007
PSP-Newshave cancelled their”60 Day Coding Contest”, without further details. The compo is not dead and will be moved to another time-range.
evilo has updated his port of the multiplayer game”Super Mario War”. Release notes:
As promised, a little update to add a great feature : Multitap support thanks to the work of Drakonite on the SDL library (as well as others little fixes to the driver, but that should be however not visible). Also, I saw a lot of complains about the outdated version on which the PS2 port is based, but all I can say is : don’t discourage people, and try to enjoy this version anyway(that was initially a try for the PS2 SDL library) while waiting for a fresh new port based on the version 1.6 !
http://forums.ps2dev.org/viewtopic.php?t=5029
The New Neopontec Gaming Engine (NNG) is a gaming engine based in SDL developed by Hector Blanco de Frutos. It offers a set of functions, classes, structures and datatypes to help the development of games and multimedia applications using the SDL Libraries.Is very easy to put the engine into a sourcecode, you only need to create a folder into the sourcecode and put into it all the engine files. Finally you only need to include the engine_dir/engine.h file, and ALL the possiblities of the engine can start to work.http://www.neopontec.com/en/games/index.php
Image provided by: lostjaredLostjared has released a new version of his puzzle game Masterpiece for the PSP.
This game is in itself a puzzle, Figure out how to play and see what your score is. The rar includes builds for Linux,Windows, and PSP
http://forums.qj.net/showthread.php?t=39987