Dean Swain & Chris O’Regan are back with all of the latest retro gaming related news, answering your #askRA questions and discussing joysticks, control pads and all manner of input devices.
The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games.
This week:
This week light defines form and shapes our understanding of space. We also hit the road while trying to avoid cholera, starvation or drowning in a river. Our listeners have shared so many memories of Toys ‘R’ Us that we had to make a special segment of it, and people are making some outrageous demands for the characters to be in the next Smash Bros game. We’re repairing N64 memory cards and trying to learn the difference between aisles and isles in this episode of the Retro League.
The Retro League Podcast features discussion about the latest retro gaming news, re-releases, community developments and reviews of our favorite games.
This week:
This week we’re taking a deep dive into the Real Bout Fatal Fury games and looking forward to playing Oregon Trail on a handheld stand-alone game. Toys R Us is about to close its doors for the final time, and someone wants to solve the problem that is a lack of IMDB-type sites for video games. We’ve got HD FPS’s and updates to Mario’s job status in this episode of the Retro League.
RetroManiac #12 is a free spanish magazine taking care of indie videogames, various retro and homebrew producs but also classic games. Maybe one of our spanish speaking visitors will appreciate this magazine.
Steve Erickson & Mads Kristensen talk to Juan J. Martinez about his most recent games and how it is to develop modern games for the ZX Spectrum, Amstrad CPC and the Commodore 64.
The Retro Hour is your weekly dose of retro gaming and technology news, views and interviews from the UK.
Content:
The ZX Spectrum Next is a 21st Spectrum reborn: a new machine, fully compatible with the original computer, and packed with improvements. We talk to Jim Bagley, Mike Dailly and The Oliver Twins to find out about it.
NESmaker allows users to create cartridge based, hardware playable NES games in an intuitive, faux object oriented environment without ever having to write a single line of code.