Category: Dreamcast
Dreamcast Demoscene Article (DC misc)

Maturion wrote a pretty informative and hughe german article about the demoscene, including links to true Dreamcast demo pearls.

Thanks to Maturion himself for the news.

http://www.maturion.de/dreamcast/wiki/index.php5?title=Demoszene

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ConveySDL DC (01-05-2009) (DC Game Port)

Maturion has ported the game ConveySDL to Dreamcast.

Guide the blob along the moving conveyer belt avoiding the holes and collecting the red blobs.

For now there is only Dreamcast-Keyboard support. Control pad support along with more levels should come with the next update.

Thanks to Maturion himself for the news.

http://www.dev-szene.de/viewtopic.php?t=50&f=2

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Tiny Tetris SDL DC v0.1 (DC Game Port)

Tiny Tetris SDL has been ported to Dreamcast. It’s a nice and simple version of the worlds most famous russian block game.

http://www.dreamcast.es/news.php?readmore=256

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ScummVM v0.13.1 (DC misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

It was not that long since our previous release, and now here is a new bugfix release hot off the press!

The list of fixed bugs is quite long, and you could read all of it in the release notes, but here is a summary for those of you who are too lazy to follow the links and eager to play the games better.

SAGA: Inherit the Earth is completable again; AGOS, Groovie, Sword2: fixed many sound-related issues; Parallaction: fixed a bug in one of the puzzles; squashed a number of bugs in the GUI. Also iPhone, Symbian, WinCE ports are much improved and NDS and PS2 ports are back again since 0.11.0.

We won’t bother you anymore with the details. Go, download ScummVM and enjoy your play!

Changes:

AGOS:
– Fixed crash after OmniTV video is played in The Feeble Files
– Fixed crashes when exploring Jack the Ripper scene in the PC version of the Waxworks
– Fixed palette glitches in the AtariST version of Elvira 2
– Fixed noise that can occur when sound effects are played, when exploring Pyramid scene in the Waxworks

Gob:
– Fixed a crash in the Italian version of Woodruff

Groovie:
– Fixed some issues with music in The 7th Guest

Parallaction:
– Fixed the sarcophagus puzzle in Nippon Safes

SAGA:
– Fixed a crash in Inherit the Earth
– Fixed glitches in the save/load dialog.

Sword2:
– Fixed random sound corruption when using the original sound files.

Game launcher:
– Fixed a case where memory could be corrupted
– Fixed the small cursor in the modern theme
– Fixed a bug in the theme engine, which could cause crashes
– Made the file browser bigger in 1x mode

iPhone port:
– Fixed backspace handling on the iPhone soft keyboard

DS port:
– Added support for the Global Main Menu feature

PS2 port:
– Switched to the new GUI and theme code
– All possible devices are supported to store, play and save games (CD, HD, USB, MC and remote)
– Optimized cache/read-ahead for every media
– Added support for the Return to Launcher feature

Symbian port:
– Added Bluetooth mouse support
– Added support for the Return to Launcher feature

WinCE port:
– Fixed an issue which could cause random crashes with VGA devices

http://scummvm.sourceforge.net/downloads.php

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AllegroDarts v1.02 DC (DC Game Port)

Miran Amon’s ( http://members.allegro.cc/miran/index.html ) AllegroDarts has been ported to Dreamcast.

http://www.dreamcast.es/news.php?readmore=253

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SDL MetaPacman (DC Game Port)

SDL MetaPacman has been ported to Dreamcast.

Thanks to http://www.dcemu.co.uk for the news.

http://www.dreamcast.es/news.php?readmore=254

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OpenBOR v3.2223 (DC misc)

OpenBOR (Open Beats of Rage) is an open source engine to play Beats of Rage.

Beats of Rage is a freeware open source video game and moddable game engine made by Senile Team ( http://www.senileteam.com/beatsofrage.html ) and inspired by Sega’s classic Streets of Rage series. The term “moddable” means that the program allows users to create their own content, and thus their own beat-’em-up game, which is then called a “mod”.

Beats of Rage was first made available for download November 2003. It was not advertised in any way other than by word of mouth, yet it soon gained enormous popularity. OpenBOR is now managed by the guys at Lava Lit.

Changes:

All Crashes have been resolved.
All Memory leaks have been resolved
Sound issues resolved
Panel speed issues resolved

Thanks to http://www.dcemu.co.uk for the news.

Download from Lava-Lit (requires registration) – the PDRoms archive will update again with one of the next releases.

http://lavalit.com:8080/index.php/topic,2729.0.html

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IberDC 09 (DC misc)

IberDC is a collection of Freeware for Dreamcast!

In particular:

1942
AbuSimbel Profanation Deluxe
Alien 8
Another Brick
ANOTHER BRICK ON THE WALL 2
Apple Drop
Apricots
Babaliba
BallOTron
BETILED!
Blaster
BlastUp
BlockRage
Camaleon
Camelot Warriors
CANNON BUBBLE
Cars
C-Dogs
Circus
COLUMNS
Crazeeman
DeathChase 3D
DEEP SCAN
Defender
Deflektor X4
DreamChess
Eier
Fighter
Foosball
FreeCNC
GALAXY FIGHTER
Gemz
Hana
Humphrey
ILOGICALL
INFILTRADO 2
INSERT COINS
ISOTOPIA
JINJ
JUDGE MORRY VS. BALDO MIDGET
lame
La presa
Lunar Lander
Mahjong
MARIANO THE DRAGON
MOGGY
Mousetrap
NANAKO IN CLASSIC JAPANESE MONSTER CSTL
Noid
Noiz2sa
OpenTyrian
Pacman
PacoMan
PANDEMIA
Paraca
PHANTOMASA II
PHANTOMAS SAGA: INFINITY
PITFALL-ZX
RAGNABLOCK
REVELADOS
RUN BILL RUN
Shuttle Lander
SOKOBAN
Steroid
Street Fighter 2 Pong
Sudoku
TrailBlazer
Tsim
Tunnel
TuxFootball
Viaje al centro de la tierra: FASE 1
Viaje al centro de la tierra: FASE 2
Viaje al centro de la tierra: FASE 3
Viaje al centro de la tierra: FASE 4
Viaje al centro de la tierra: FASE 5
Vorton
Wizard
Zelda
ZX-COLUMNS
ZX-MINES 2
ZX-POKER

Thanks to http://www.dcemu.co.uk for the news.

http://dreamcast.es/news.php?readmore=246

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ZX4ALL (Beta 2) (Spectrum emu for DC)

ZX4ALL is an open source ZX-Spectrum emulator for Dreamcast console.

Features:

– ZX-Spectrum 48K, Plus/64K, 128K, Plus2 and Plus3 models.
– Assembler RACE/FACE Z80 core.
– Virtual Keyboard and Tape.
– Operative Retro Menu.
– Filemanager with subdirectories access.
– Multiple joystick types emulated.
– SNA and Z80 snapshots support.
– TZX and TAP tape images support.
– Fast loading tape time.
– Video scaled and TV filter using hardware.
– Under PAL dreamcasts ask 60-50Hz selection.

This Beta 2 has been released at the recently held Retro Madrid 2009.

http://chui.dcemu.co.uk/zx4all.html

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DCaSTaway (RC 6) (Atari ST emu for DC)

DCaSTaway is an Atari ST emulator for the Dreamcast console by Chui & Ron.

Features:

– Supports MSA & ST disks images.
– Mouse & Keyboard Dreamcast supported.
– Mouse is emulated with analog pad + Y,B buttons.
– AutoFrameskip ( if needed) for real speed.
– Fast and accurated (FAME) Motorola 68000 emulation.
– Joystick is emulated with digital pad + A,X buttons.
– Virtual Keyboard with triggers L-R.
– X button Map a ST-key using X button under Virtual Keyboard.
– ZIP support.
– Filemanager with subdirectories access.
– Complete menu with ‘start’ button: load, frameskip, reset…
– Crystalline Sound.
– 2 joysticks emulated.
– Under PAL dreamcasts ask 60-50Hz selection.
– 100 % speed and 100 % compatibility.
– TV Filter using OpenGL (not for Dreamcast).

This Release Client 6 (RC 6) has been released at the recently held Retro Madrid 2009.

http://chui.dcemu.co.uk/dcastaway.html

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