Pacman Remake is a remake of Namco’s Pacman game.
Molefest is a Pipe-Mania style game ported to Dreamcast.
X-pired is an action-puzzle game written in C using SDL, SDL_mixer, SDL_image and SDL_gfx libraries distributed under the terms of GNU GPL. The goal of the game in each level is to reach the exit square, avoiding exploding barrels and other deadly stuff…
Indiket has updated Roman’s “Open Great Giana Sisters” game ( http://openggs.romanhoegg.ch/ ) to the Dreamcast!
This version adds a proper “C64 mode”, as the author Roman gained permission for the official C64 graphics. It’s a lot more authentic now!
Allegro is a game programming library for C/C++ developers distributed freely. It provides many functions for graphics, sounds, player input (keyboard, mouse and joystick) and timers. It also provides fixed and floating point mathematical functions, 3d functions, file management functions, compressed datafile and a GUI.
This news is a bit older, but was not covered, as we have been a bit lazy with Dreamcast homebrew recently 🙂
Crimson Fields is a turn-based tactical war game. It can be played against a human opponent in hot-seat mode in front of the same machine, over a network, or via e-mail, or against the computer.
This news is a bit older, but was not covered, as we have been a bit lazy with Dreamcast homebrew recently 🙂
Indiket has ported the Arkanoid style game Breakzen to the Dreamcast.
This news is a bit older, but was not covered, as we have been a bit lazy with Dreamcast homebrew recently 🙂
JLF65 has updated his Doom port for the Dreamcast.
Changes:
– Support for mouse, keyboard and pad.
– FORCE-feedback (Vibration with the Jump Pack).
– Statistics via VMU LCD.
– Save game and restore game via VMU.
– Supports 50Hz/60Hz and VGA.
– Music and sound effects now in stero
ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.
As this is a test release, here is a link you might need: http://wiki.scummvm.org/index.php/Release_Testing/1.0.0
The list of changes which are prepared for you in this release is quite long. The most outstanding ones are:
Added support for Discworld
Added support for Discworld 2 – Missing Presumed …!?
Added support for Return to Zork
Added support for Leather Goddesses of Phobos 2
Added support for The Manhole
Added support for Rodney’s Funscreen
Added support for Cruise for a Corpse
Improved GUI vastly: added quick search, introduced per-game options, improved mass-add dialog
Broken Sword 1 & 2 now run with original cutscenes
Increased The 7th Guest microscope puzzle difficulty to match original
Major improvements to PSP, PS2 and WinCE ports
New port for GP2X Wiz handheld game console.
JLF65 has updated his Doom port for the Dreamcast.
Changes:
Latest version… fixed a problem where it would wait on input that never came when you selected a patch wad. Patch wads should now work fine. I went ahead and included my favorite Doom 1 patch wad: Doominator. Note: you need DOOM patch wads, not BOOM patch wads. BOOM pwads may work to some extent, but not fully as this version of Doom is based on DOOM, not BOOM/PrBOOM. You also need the full version of Doom or Ult Doom for Doom 1 patch wads, and the full version of Doom 2 or Final Doom for Doom 2 patch wads (not included).