Andy Grind updated his Sega Genesis port of Cave Story! The engine is built using SGDK, and written almost entirely in C.
Release notes:
0.5.0b fix: Cursor was missing in config menu.
Andy Grind updated his Sega Genesis port of Cave Story! The engine is built using SGDK, and written almost entirely in C.
Release notes:
0.5.0b fix: Cursor was missing in config menu.
SecondBASIC is Windows based BASIC compiler targeted for the Sega Genesis/Mega Drive. Based off of the BEX library created by Joseph Norman, SecondBASIC brings a familiarity to those who are familiar with BEX while adding some additional commands and built in tools to help aid in the development of your projects.
The Indigo Operating System turns your Mega Drive into a computer! It’s currently in early stages of development so don’t expect much.
iPad Genome MIDI Sequencer and TouchOSC controlling the soundchip of a SEGA Mega Drive / Genesis via the GenMDM MIDI device using the iRig MIDI 2 iOS MIDI Interface. With a cameo from Kira.
Astronauta Perdido is a Sega Genesis homebrew game by nemezes and LinkueiBR (P.H.G.F.). It’s a small puzzle-maze platform game.
Andrej Preradovic of Ohsat Games teaches us how to program the Sega Genesis! Read Adventures in Mega Drive Coding Part 4 – More Tiles.
Andrej Preradovic of Ohsat Games teaches us how to program the Sega Genesis! Read Adventures in Mega Drive Coding Part 3 – Importing Graphics.
Andrej Preradovic of Ohsat Games teaches us how to program the Sega Genesis! Read Adventures in Mega Drive Coding Part 2: Tiles.
Mega Tomb of Dracula by Matteusbeus is currently getting cutscenes. It looks damn pretty!
Andrej Preradovic of Ohsat Games teaches us how to program the Sega Genesis! Read Adventures in Mega Drive Coding Part 1: The Journey Begins.