Category: Playstation 2
pedroduarte0 updated his Playstation 2 port of Doom. Original files are required.
Release notes:
No more hicups on sound during screen melt/wipe effect at the start of a new game or at level ending.
Thanks to http://www.tehskeen.com for the news.
http://ps2homebrewing.wordpress.com/2009/03/12/ps2doom-v1021/
pedroduarte0 updated his Playstation 2 port of Doom. Original files are required.
Thanks to http://www.tehskeen.com for the news.
http://ps2homebrewing.wordpress.com/2009/03/01/ps2doom-v1020/
EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.
Changes:
-Updated gsKit and existing source files to SVN rev 1470.
-Upgraded USBHDFSD to SVN rev 1534 by radad.
-Updated ps2ftpd and existing source files to SVN rev 587.
-Changed “DEVICE_UNITS” from 4 to 10 for the newer USB driver.
-Altered an old workaround to allow multiple USB devices to show up properly within FTP clients.
Thanks to http://www.tehskeen.com for the news.
http://psx-scene.com/forums/official-ulaunchelf-forums/37242-unofficial-launchelf-v4-39-a.html
RadShell v0.2 is a command line shell for the PS2.
Changes:
Improved ‘stat’ output
Fixed an issue with ‘del’ return values
Added the ‘sleep’ command
Added the ‘store’ command
Added environment variables
Added NULL output redirection
Initial rsh is dependent on the elf name
Thanks to http://www.dcemu.co.uk for the news.
http://forums.ps2dev.org/viewtopic.php?t=8416&postdays=0&postorder=asc&start=30
EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.
Changes:
-Fixed a bug affecting two of the timeout functions changed in v4.37
-Modified CDVD tray checking for browsing to cdfs:
Thanks to http://www.tehskeen.com for the news.
http://psx-scene.com/forums/official-ulaunchelf-forums/37242-unofficial-launchelf-v4-38-a.html
Eugene Plotnikov has updated his SMS (Simple Media System) multimedia playing application for the Sony PS2. Using this program you can view multimedia files including DIVX, AVI, XVID, MPEG, MP3, etc … on your Sony Playstation 2 video gaming console.
Changes:
– refactored I/O code (got rid of iomanX/fileXio stuff). This is actually
a first step to the new I/O subsystem that I am planning to implement;
– fixed glitch in 1080i video mode;
– fixed power off problem;
– changed A/V synchronization code yet again in order to prevent application
lock-up for badly interleaved .avi files;
– added functionality to configure “reset” button action (power-off/exit) in
“SMS menu -> Browser settings”;
Thanks to http://www.tehskeen.com for the news.
http://home.casema.nl/eugene_plotnikov/
EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.
Changes:
– Fixed ‘disc control’ bugs in FileBrowser and JpgViewer browser
– Improved recognition of disc types, displayed in main menu. ESR discs are shown as “ESR DVD (off)” if ESR driver needs to be activated to access disc contents, but as “ESR DVD (on)” if no driver activation is needed (if already running, or when used with a modchip)
– Upgraded USBHDFSD of uLE to SVN rev 1516 by radad, fixing a bug in FAT16 usage
Thanks to http://www.tehskeen.com for the news.
http://psx-scene.com/forums/official-ulaunchelf-forums/37242-unofficial-launchelf-v4-36-a.html
EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.
Changes:
– Fixed some bugs that could sometimes prevent ‘Left’/’Right’ buttons from activating elf launches defined by user for those buttons
– Changed to use fioGetstat instead of fioDopen+fioDclose to scan for USB drives
– Restructured main menu event loop and centralized GUI screen redraws to it
– Changed from dynamic to static font buffer allocation (as it’s always needed)
– Modified USBHDFSD to eliminate an irritating and unnecessary delay
– Added rom0:ROMVER content to “MISC/Debug Info” screen (shows PS2 bios version)
Thanks to www.tehskeen.com for the news.
http://psx-scene.com/forums/official-ulaunchelf-forums/37242-unofficial-launchelf-v4-34-a.html
EP has released a new version of his Unofficial version of LaunchELF. uLaunchELF is a front end or operating system or sorts for the Sony Playstation 2 that allows you to browse and boot homebrew from various sources including memory cards, usb devices, hard drives and the built in dvd-rom drive.
Changes:
– Added new “MISC/About uLE” subprogram, displaying a program credits screen
– Enhanced FileBrowser to support multiple hotplugged USB mass drives
– Upgraded usbhdfsd to SVN rev 1490 by radad, for multiple USB drive support. Note that this may require running the new “setup.sh” script, for those who wish to compile uLE themselves. (Or use the new script “upgrade_usbhdfsd.sh”.)
– Fixed various issues with TextEditor (inability to insert CRLF at CRLF etc)
– Fixed a partition unmounting issue, that sometimes caused non-fatal failure of the TextEditor to show proper partition contents when browsing for a text file
Thanks to www.tehskeen.com for the news.
http://psx-scene.com/forums/official-ulaunchelf-forums/37242-unofficial-launchelf-v4-31-a.html
NESemu is an extremly portable Nintendo Entertainment System emulator for various systems, such as PS2.
Changes:
Fixed ROM loading, tested with .nes, .unf/.unif, and .fds files. Also tried them all GZipped. All IRX’s and BIOS files should be placed in the “nesemu” folder on the first memory card. (ex: mc0:/nesemu/ with uLaunchelf, you will need to copy the files and create the directory on your own.). No longer requires two controllers to start up. No longer requires a hard disk, but hard drive support is flaky, and doesn’t support GZip. ROMs on the hard drive should be stored in the “+NES” partition. USB loading is still unsupported. PS2 NESEMU installer coming shortly, based upon the Wii “NESEMU Channel” installer.
This build is a TEST build, if you expirience problems with it running on real hardware, please let the author know!
Thanks to http://www.tehskeen.com for the news.
http://code.google.com/p/nesemu/
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