babblr is the the successor to Windows Live PSP Messenger. babblr is an online multitasking messenger capable of logging into AIM, MSN and AIM messengers all on your PlayStation Portable!
Thanks to http://dcemu.co.uk for the news.
babblr is the the successor to Windows Live PSP Messenger. babblr is an online multitasking messenger capable of logging into AIM, MSN and AIM messengers all on your PlayStation Portable!
Thanks to http://dcemu.co.uk for the news.
More information about this release in french language at it’s release thread.
http://xtreamlua.com/modules.php?name=News&file=article&sid=188&mode=&order=0&thold=0
More information about this release in french language at it’s release thread.
http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&p=12847#12847
Here comes Sudoku Evolution, a Sudoku game for the Playstation Portable.
http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=1482
shadow77340 has updated Destroydust, a game where you have to “destroy dust” 😉
Changes:
_ a best AI
_fixed a bug
_counts are longer
_can move with joystick in menu
_ homebrew under GPLv2 license
_ when an ennemy die it play a sound
_ shoot sound is deleted
_ music paused in pause menu
_there is a protection when push R , it reduce 50 % damage
_fixed a bug in SDL_FreeSurface
http://forums.qj.net/f-psp-development-forum-11/t-destroydust-v03-110158.html
Polygun is a Geometry Wars game coded in Lua.
Here is a new release of Portable VNC for Custom FW 3.x only.
What’s new in version 1.2.4 :
– 3.x Custom firwmare support (WPA)
– IR Keyboard support
– Danzeff virtual keyboard (with same layout as pspssh !)
The IR keyboard support is based on the work of Harald Fielker (author of the PSP IR Keyboard Library), and the Virtual keyboard is based on the Danzel code.
PSPVNC has been written by NHD from TeamXos, and it’s based on the PalmOS VNC client.
It is distributed under GNU licence, and sources are provided :
pspvnc-v1.2.4-src.zip
The IR keyboard part it has been tested using a Targus Universal IR Wireless keyboard.
http://zx81.zx81.free.fr/serendipity/index.php?/archives/191-Portable-VNC-v1.2.4.html
PSP Hexen II ver. 1.0 is a port of Raven Software’s Hexen II to the PSP. It is based on PSP Quake port by Peter Mackay and original Hexen II source code.
Release notes:
Working:
– Software rendering.
– Single player game and Portal of Praevus single player game
– Sound
– Save/Load
– Console commands
– Command line commands (through ‘hexen2.cmdline’ file)
– Multiple screen resolutions (trough command line params)
– User made maps loading (from console or command line params)
– Demo recording and playback (from console)
– On Screen KeyboardMissing:
– Music playback (disabled)Untested:
– Multi player (creating multi player game works)Known issues:
– No progress bar displayed when starting/loading/saving game (disabled because of stability problems)
– Restart or reload of a current map necessary if value of console variable ‘r_transwater’ is changed (otherwise water surfaces will not be rendered correctly)
– User made mods with modified progs.dat files will not work
– Sprite models with width or height that is not multiple of 4 can cause game to crash
– Some weird graphical artifacts can be observed sometimes
You need to be registered at dcemu.co.uk to get the download.
fMSX-PSP is a MSX emulator for PlayStation Portable.
Changes:
* Added menu navigation options – select from US PSP navigation (X confirms, O cancels) or Japanese PSP navigation (O confirms, X cancels – also used by most homebrew emulators)
* Added RAM/VRAM adjustment options
* Added HBlank/VBlank period selection (PAL/NTSC)
* Added MSX model selection (MSX1, MSX2, MSX2+)
* Improved accuracy of frames-per-second counter
* User interface improvements
* fMSX updated to version 3.2
* Rendering speed increase, switched to 15bit color (these mostly affect menu rendering)
* Various bug fixes
A Boggle variant for your PSP by Jamie Fuller. The release is around 3 weeks old, but worth mentioning.