Category: Playstation Portable
LCFW v6.39LME-9.2 (PSP OS)

LCFW 6.39LME for OFW6.39 is a custom firmware for PSP by neur0n. It is supposed to work on 01g ,02g , 03g, 04g, ,05g ,07g and 09g models. The degree of stability is still unknown. Please test it on your own and refer to different people’s test reports. Use/install at own risk!

Changes:

– Fixed a bug when ISO open in XMB.
– Added a PBOOT.PBP execute option.
– Fixed a UMDdrive noise when enter sleep mode.

http://twitter.com/#!/neur0ner/status/100196810001362945

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CFW v6.39ME-9.2 (PSP OS)

CFW 6.39ME (Minimum Edition) for OFW6.39 is a custom firmware for PSP by neur0n. It is supposed to work on PSP1000 and PSP2000 models. The degree of stability is still unknown. Please test it on your own and refer to different people’s test reports.

Changes:

— Fixed a bug when ISO open in XMB.
— Added a PBOOT.PBP execute option.
— Fixed a UMDdrive noise when enter sleep mode.

http://twitter.com/#!/neur0ner/status/100196145787187200

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Krap-PSP v1.20 (PSP Application)

Krap-PSP is a “swiss army knive” for PSP.

Features:

*Enable/Disable PSP from charging
*Automatically set CPU/brightness to low
*Automatically sleep on a certain battery percent
*Easily execute Shutdown, Sleep, Reboot (VSH) on a key combo
*Set auto timer for sleep and shutdown
*More Idle feature options
*Manipulate CPU speed
*Manipulate Brightness level
*Manipulate PSP LEDs
*Easily detect the PSP motherboard version
*Take screenshots
*Text battery warning
*Sound battery warning
*UPtime
*Put PSP in music mode (CPU goes to 80mhz, brightness/Led off that is inspired by hold plugin)
*Reset a game on key combo(ISO only)
*Paused a game on key combo(ISO only)
*Display the battery/cpu/and psp information
*Easily customizable

Changes:

[!]Fix a bug in music mode when beep is executed
[!]Fix reboot function in 6.39
[!]Fix a bug in powersaver and battery warning after saving & reboot.
[!]Extend the plugin delay in gamemode by 5 seconds.
[!]Removed status text.
[!]You can now Disabled thread in Misc Menu(Turn red when disabled)
[+]Added “Draw delay”(The higher the value the higher the flicker the lower the lag)
[+]Added “Music Mode CPU”(Specify the cpu speed when music mode)
[!]Infos Position x & y can now be customize(From the krap.ini)

Note: When setting the position of the infos
u_x -> uptime x pos
u_y -> uptime y pos
c_x -> cpu x pos
c_y -> cpu y pos
b_x -> batt x pos
b_y -> batt y pos
Remember that the PSP screen has 480×272 pixels

http://wololo.net/talk/viewtopic.php?f=26&t=6232

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DaedalusX64 (Revision 723) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Release notes:

[=>] Merged from Dev branch:

Rev 331 – Salvy
[!] Simplified alpha test checks
[!] Simplified and inline SetMux
[~] Removed hack for Aidyn (no longer needed)
[~] Do not test for GU_GREATER in alpha threshold mode (was breaking Aidym)
[!] Fixed debug build
Rev 332 – Salvy
[~] Corrected order of rt and rs in SPECIAL opcodes that had it incorrect
[~] DSUBU/ADDU should be unsigned
Rev 333 – Corn
[!] small optimization of StoreFPR_Double()
[~] clean up some redundant code in math.h
Rev 334 – Salvy
[!] Optimize interrupts (this time shouldn’t cause issues)
[!] Check first if interrupts are enabled to avoid wasting time checking for pending interrupts
Rev 335 – Salvy
[!] Optimized out instances of status reg
Rev 336 – Salvy
[+] Different approach to check for Cop1 Unusuable exceptions (previous approach added too much bloat to the emulator)
Rev 337 – Salvy
[!] Bump up OSHLE cache version

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

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Adventure Game Studio (AGS) Runtime v3.21 (R5) (PSP misc)

JJJ’s “Adventure Game Studio Runtime for PSP” allows you to run AGS games. This port can run games made with AGS 3.2x only at the moment.

Changes:

– Added support for version 3.1.1 and 3.1.2 data files
– Lower memory footprint due to removal of the MOD player and the hq2x3x filter
– Increased scrolling speed in the launcher
– Various bug fixes

http://jjs.at/software/ags.html

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DaedalusX64 (Revision 722) (N64 emu for PSP)

DaedalusX64 is the continuation of the original Daedalus PSP port by StrmnNrmn and other contributors. It is a GPL Open Source project.

Release notes:

[=>] Merged from Dev branch:

Rev 325 – Salvy
[!] Simplified Audio_Ucode
[~] Make sure to reset isMKABI and isZeldaABI
Rev 326 – Salvy
[+] Added blendmode for Zora’s Domain water
Rev 327 – Salvy
[+] Added mem*0 + mem*1 blender (Fixes menu in Wave Racer. In fact we shouldn’t need to render it, but is cheaper to handle it.)
[-] Removed wave racer blendmode and hack for menu (no longer needed)
[!] Force disable simulate doubles for Gex64 (fixes Gex64)
Rev 328 – Corn
[!] Clean up SetNewVertexInfo() for Conker
[!] Change order for PIF processing in DMA
Rev 329 – Corn
[!] Optimized order for ENV mapping in Conkers SetNewVertexInfo()
Rev 330 – Salvy
[!] Full extend DADDU (Fixes cut scene in final stage in Conker) (Note : This is the proper way, not sure why ExciteBike needs the operand to be 32bit.. I’ll investigate eventually)
[!] Fixed DSUBU (Fixes crash in final stage in Conker, also random lock ups in Animal Crossing, and random lock up when entering pause menu in Majora’s Mask)

PS : Final stage in Conker should be playable now o/

Note: There’s a big design flaw in our SPECIAL opcodes (and probably other opcodes), since rt and rs order is wrong! This doesn’t matter for mults and adds, but is a break deal for subs and divs, I’ll correct this soon.

http://forums.daedalusx64.com/viewtopic.php?f=12&t=2640&start=0

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CFW v6.39ME-9.1 (PSP OS)

CFW 6.39ME (Minimum Edition) for OFW6.39 is a custom firmware for PSP by neur0n. It is supposed to work on PSP1000 and PSP2000 models. The degree of stability is still unknown. Please test it on your own and refer to different people’s test reports.

Changes:

— Fixed a bug in sctrlKernelSetUserLevel.
— Added a patch for leda which allow to use it from ef0:/.

http://twitter.com/#!/neur0ner/status/96593753250344960

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LCFW v6.39LME-9.1 (PSP OS)

LCFW 6.39LME for OFW6.39 is a custom firmware for PSP by neur0n. It is supposed to work on 01g ,02g , 03g, 04g, ,05g ,07g and 09g models. The degree of stability is still unknown. Please test it on your own and refer to different people’s test reports. Use/install at own risk!

Changes:

— Fixed a bug in sctrlKernelSetUserLevel.
— Added a patch for leda which allow to use it from ef0:/.

http://twitter.com/#!/neur0ner/status/96593903855206400

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PSP Power Controller v5.1.2 (PSP Application)

PSP Power Controller by SnyFbSx allows to set various options on your PSP.

Changes:

Added a new version of auto shutdown.(Versions to specify a time)
Added a shutdown’s icon.
Sleep type “IDLE SLEEP (AUTO)” was changed to hide at VSH.
[Bug fix] Fixed a bug that sets the CPU clock.
[Bug fix] Fixed the display when the timer icon.
[Bug fix] Fixed a bug that is automatically output even if the log has been set.
Adjusted between the battery and the battery icon percent.
To prepare a priority draw the icon.

http://wololo.net/talk/viewtopic.php?f=26&t=5739

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Company v1.0 (Story Edition) (PSP Lua Game)

Company is a card game where winning is a matter of strategy and luck. Your goal is to found a company and earn more money than other players (CPU). The task is not simple as they try to prevent you from earning money by using threat cards or stealing your company incomes. Keep your money save! For details consult “rules.doc”.

Thanks to http://www.dcemu.co.uk/content/93640-PSP-GAME-Company-v1.0-Story-Edition for the news.

http://www.neoflash.com/forum/index.php/topic,7110.0.html

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