Lampiro brings XMPP and GTalk to your mobile phone, letting you connect and chat with your friends everywhere. With the help of gateway services, Lampiro can connect you with your friends that use MSN/Windows Live Messenger, Yahoo! Messenger, and ICQ. Lampiro uses the most advanced features that XMPP offers, allowing you to interact easily and effectively with remote services.
Microlog is a small logging library for Java ME (J2ME) like Log4j. It has support for logging to console, file, RecordStore, Canvas, Form, Bluetooth, a serial port (Bluetooth, IR, USB), Socket(incl SSL), UDP, Syslog, MMS, SMS, e-mail or to Amazon S3.
A card game called UNO based on a game made by Mattel for cellphones with J2ME technology. To play this game, it’s necessary a cellphone compatible with CLDC 1.1, MIDP 2.0 (J2ME technology) and a screen with 240×320.
Help Wanted: This project is looking for Tester(s)
Foxrate Mobile is a Currency Exchange application for mobile devices (cell phones and PDAs). It supports updating the currency rate from a remote server, and requires at least a MIDP 2.0/CLDC 1.1 J2ME compatible phone.
A card game called UNO based on a game made by Mattel for cellphones with J2ME technology.
Help Wanted: This project is looking for Tester(s)
Bloody Mess Mobile is a top-down shooter game for mobile phones with J2ME MIDP 2.0 profile & bluetooth support. It is based on famous PC game Crimsonland & allows you to fight hordes of monsters on you mobile phone!
Release notes:
Bloody Mess mobile v1.1 is available for download.
FTP2ME is a FTP client for the java J2ME platform (CLDC 1.0, MIDP 2.0). Implements all of the commands found in rfc959.
GGSync is a Java J2ME project for synchronizing Google contacts with a mobile device. The synchronization is done directly using an existing internet connection on the mobile device.
A card game called UNO based on a game made by Mattel for cellphones with J2ME technology.
MLE – The Mobile Learning Engine is a learning application for mobile phones written in Java (J2ME). It enables you to use your phone at anytime and at anyplace for computer-aided, multimedia-based learning. It is a content independent engine.