Category: Symbian OS
Wordmobi v0.6.1 (Symbian OS Application)

Wordmobi is S60 client for wordpress written in Python for Nokia mobile phones, helping you to manage your blog while saving time and bandwidth. Common blog operations, like posting, approve comment, post delete, comments visualization, for instance, are possible using Wordmobi.

http://code.google.com/p/wordmobi/

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Wordmobi v0.6.0 (Symbian OS Application)

Wordmobi is S60 client for wordpress written in Python for Nokia mobile phones, helping you to manage your blog while saving time and bandwidth. Common blog operations, like posting, approve comment, post delete, comments visualization, for instance, are possible using Wordmobi.

http://code.google.com/p/wordmobi/

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Calcohol v0.3.5 (RC1) (Symbian OS Application)

An real-time open source alcohol absorption and metabolism simulator for S60 3rd edition mobile phones. Can plot BAC graphs, predefined drinks, sobering-up time estimation and much more!

http://sourceforge.net/projects/calcohol/

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phIRC v0.95 (Symbian OS Application)

phIRC is an irc client for S60 2nd and 3rd edition.

Features:

– native Symbian (not Java) application
– font face and size selection
– supports multiple irc server connections
– switchable normal/full view
– multiple channel and query windows
– different charset (UTF8, UCS-2, KOI8-R, Latin1, etc.) support
– server settings manager

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MDictionary v6.6 (Symbian OS Application)

Simple dictionary program for Symbian cellular phones.

http://sourceforge.net/projects/mdictionary/

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DOSBox for S60 (05-03-2009) (DOS emu for Symbian OS)

DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms.

This is the Symbian S60 port of the DOSBox emulator for devices running S60 3rd edition feature pack 1 (or later).

Changes:

implemented key input premapper: see released premapper.txt and dosbox.conf for details – fixed virtual mouse issues: vmouse generates event at the aproximate rate of 50Hz sensitivity setting now works (setting of 100 moves one pixel per event, recommend 200 as default) – enabled fpu emulation: x-com now works (you can click the globe)

Thanks to http://www.aep-emu.de for the news.

http://sourceforge.net/projects/s60dosbox/

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Calcohol v0.3.4 (Symbian OS Application)

An real-time open source alcohol absorption and metabolism simulator for S60 3rd edition mobile phones. Can plot BAC graphs, predefined drinks, sobering-up time estimation and much more!

http://sourceforge.net/projects/calcohol/

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Calcohol v0.3.4 (RC2) (Symbian OS Application)

An real-time open source alcohol absorption and metabolism simulator for S60 3rd edition mobile phones. Can plot BAC graphs, predefined drinks, sobering-up time estimation and much more!

http://sourceforge.net/projects/calcohol/

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ScummVM v0.13.0 (Symbian OS misc)

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!

Some of the adventures ScummVM supports include Adventure Soft’s Simon the Sorcerer 1 and 2; Revolution’s Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep’s Inherit the Earth; Coktel Vision’s Gobliiins; Westwood Studios’ The Legend of Kyrandia and games based on LucasArts’ SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more. You can find a thorough list with details on which games are supported and how well on the compatibility page. ScummVM is continually improving, so check back often.

Release notes:

As we turned to a 6 months release cycle, here is our newest and best ScummVM version for you!

A couple of new engines were added, and besides 2 Humongous Entertainment titles, we now support The 7th Guest and Bud Tucker in Double Trouble.

Among other notable things there is a completely new vector-based GUI, which is a merged work of our last year GSoC student Vicent Marti, as well as a General Main Menu which adds a common save/load interface to most of our engines, adding the much awaited Return to Launcher feature along the way. It was the work of another successful student, Chris Page.

A complete list of new games and features can be found in the release notes, and the latest ScummVM version itself (available for a large number of platforms as usual) is located at the downloads page.

Let’s play!

Changes:

New Games:
– Added support for The Legend of Kyrandia: Book Two: Hand of Fate.
– Added support for The Legend of Kyrandia: Book Three: Malcolm’s Revenge.
– Added support for Lost in Time.
– Added support for The Bizarre Adventures of Woodruff and the Schnibble.
– Added support for the PC version of Waxworks.
– Added support for the Macintosh version of I Have no Mouth, and I must Scream.
– Added support for Drascula: The Vampire Strikes Back.

General:
– Added CAMD MIDI driver for AmigaOS4.
– Revived the PS2 port (was already in 0.11.1 but was forgotten in the release notes).
– Plugged numerous memory leaks in all engines (part of GSoC’08 task),
– Added audio double buffering to the SDL backend, which fixes the problems with the MT-32 emulator on Mac OS X (for now only enabled on Mac OS X).

AGOS:
– Fixed crashes during certain music in Amiga versions of Elvira 1 and Simon the Sorcerer 1.
– Fixed palette issues in Amiga versions of Simon the Sorcerer 1.

Queen:
– Speech is played at the correct sample rate. (It used to be pitched a bit too low.)

SCUMM:
– Rewrote parts of Digital iMUSE, fixing some bugs.
– Rewrote the internal timer code, fixing some speed issues in e.g. COMI.
– Improved support for sound effects in Amiga version of Zak McKracken.
– Added support for mixed Adlib/MIDI mode in Monkey Island 1 (Floppy).

http://scummvm.sourceforge.net/downloads.php

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DOSBox for S60 (31-01-2009) (DOS emu for Symbian OS)

DOSBox is a DOS-emulator that uses the SDL-library which makes DOSBox very easy to port to different platforms.

Release notes:

hi all,
with the help of some gurus on the forum, i’ve finally gotten my s60 (wincw emu for now) build to run – which has been done before -, and also to run a dos game (magic candle) – which i’m not so sure has been done.
anyway, if all goes well, there will be some updates and hopefully a sisx release soon…
here’s a shot 🙂
cheers!

ps: eye of the beholder actually plays! i had to do some key mapping so that i can make the setup choices, but after that the sdl virtual mouse pointer worked (almost) like a charm 🙂

Thanks to http://www.aep-emu.de for the news.

http://vogons.zetafleet.com/viewtopic.php?t=20708

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